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BaconShelf

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Everything posted by BaconShelf

  1. The Sangheili typed orders for humans and elites with shotguns and energy swords to escort him into the ship. Enemy territory, he couldn't take any chances. The weapons on all ships targeted individual ships, not charging or firing, but as a safeguard. They boarded a Lich, which was escorted by a Corvette to the hangar of the requested ship. The Lich docked and released the party
  2. "And these terms of trade are?... And what do you mean by come onboard?"
  3. No mantis, though I did get a hologram to next to me...
  4. I only liked the shoulders. They were pretty nice. Katana... Why? Spikes... Why? Why THIS for collecting all skulls... Why not EOD or Recon? Anyway, I liked the shoulders. The rest... No.
  5. And vehicles mean that you rarely get to said power weapons. And what if they are not there? Vehicle control IS map control. No vehicles = No power weapons.
  6. Including Reaches forerunner stuff and some covenant designs and flood
  7. It was called the Sentinel Enforcer. It was not a vehicle, but a very, very large sentinel unit. And the AI thing, on firefight maps, yes but not when people make their own maps on forge world and want these features
  8. Weapons- Sentinel beam. No explanation needed. Hardlight bow. A crossbow type weapon, fires once, then a lengthy reload, two shots and has a charge up which fires, EMPing vehicles and shielding as well as causing small amounts if explosive damage. Medium-short range. Hardlight blade- A forerunner counterpart to the energy sword. Can sword block as well as shield the user, using damage taken in to charge the blade, giving it longer range or higher damage. Blast wave- Short range weapon with one shot, when fired, it destroys the spinal cords of any creature in range. Kills the user, friendlier and enemies, leaving vehicles intact but does not count as betrayal. It is OP, hence the short range and one shot. Not to be used lightly. AAs. Knight teleport- teleport to somewhere on the map in a short-medium distance. Two uses to teleport or held down to zig-zag forward. Catch. Like the watchers, catches grenades and flings them round for a few seconds before throwing them back. Must be timed right to use. Vehicles- Titan- A tank made of forerunner alloys. Has a 'Devastator' cannon which requires a 5 second charge and a 7 second cool. Heavy armour plating, and a mounted turret. Omega- a nimble aircraft that, instead of banking sideways, the wings and like rotate around the central body if the ship. This can be used to great effect when dodging enemy fire. Armed with dual heavy suppressors and an EMP cannon Other stuff not Promethean related Change thruster pack to give players a large jump boost if not holding forward Change thruster pact to two uses/charge Hardlight shield can be Aimed to the ground when falling to reduce fall damage Biofoam injector AA. Restores health to full when used. Katana/combat knife, melee weapon for UNSC. Disruption field- stops AAs being used in a certain are for a few seconds. Flare- blinds enemies and friendliest in an AA burst. Also disrupts HUD Night vision/VISR/ Flashlight in multiplayer. Comments, suggestions?
  9. Bungie actually were going to put weather, such as fog and rain for example, in Forge World but ran out of time. It wasn't in halo 4 because in a cave and space, there isn't weather and one small map for a huge feature would be pointless. In terms if visual effects, not too difficult but changing the terrain to desert, grass, snow etc would be.
  10. In universe, off the top of my head.(I know it's not games but meh) Kat Kelly Palmer Lucy Olivia Naomi Linda Osman That one on Majestic I cannot remember I don't see how it makes a difference in all fairness, you have to remember that Reach was focused on Spartans , 4 wasn't. They made up about 5-6 Spartans for 4. Halo 5 would need a focus on Spartans in they would bother with it.
  11. Building: Forge sets. Primarily apocalyptic/ruined structures Previous builds: none for machinima, quite a few private projects I am willing to show you Skype: none Gamertag:BaconShelf Dedication: don't know what you mean by this. A lot, I guess.
  12. Do you mean what shape the Gravity zones are? If so, they cannot be changed.
  13. I would prefer to go out of my scope than have my aim thrown off. Another one for the list is slowing down when being shot at while sprinting. The choosing map has been in since reach, I like it. I would like to remake my vote though, if I accidentally press it. Don't play CTF so haven't experienced but I like that the carrier can actually defend themselves to a certain degree. I mean, stay out of melee range and its the same as killing someone with a pistol who walks slower isn't it? Vehicle damage was altered so they were not OP. in halo 3, it was near impossible to destroy vehicles without boarding, explosives or another vehicle. I completely agree with the weapons points. I feel that H4 starts your loadouts with nowhere near enough ammunition. I burn through it all the time, something that has rarely happened before.
  14. Couldn't get into that- don't know I'd its the excessive amount of swearing and sexual references or the annoying Microsoft Sam voice. Probably all three.
  15. The Fleet exited the stream above the planet. This time consisting of a Super carrier, two assault carriers, 12 frigates, 3 prowlers and 12 corvettes. "We are here to determine the study of relics on th planet Citadel V. Requesting clearance to enter your space."
  16. "Of course, our group merely wishes to study and protect these artefacts, learning the secrets of the Forerunners and keeping others away from those deemed to dangerous for ordinaries to hav, such as the Halo's"
  17. "What sort of, 'Various things' would you mean? Various things can mean many things, War, Alliances, the food I ate for nouishment this morning. You will have to be more specific, I am afraid"
  18. "Fleetmaster, we are having reports of several Forerunner vessels matching the specifications of the ones described on Citadel approaching the planet!" "Retrieve them, we can not let them fall into the Arbiters, or Juls, or any other Kaidons hands." Ordered Kjal. Some Banshees and Shortswords swept into low orbit and guided the ships to a designated landing area. Kjal, Zhak and some Human Shimasters walked to greet them.
  19. The Carrier appeared back in the Sanghelios system. It made a heading straight for 'Voteamee keep, and shot down one or two ships the Arbiter had sent to stop them. Zhak walked up to the Council Chambers. Inside were high Generals and Fleetmasters of every species; Unggoy to Sangheili. He walked up to a podium, which rose into the sir on gravity lifts as hovering cameras recorded his report and broadcast it across the temple. "High Fleetmaster, I return with news and a report." He began. "When we exited slipstream, our Luminaries showed hundreds of sites, all Forerunner." A whisper swept through the crowd."as we approached, we found a colony of Humans there, they were not the UNSC, for their flag, arms and designs were different. They have... 'Declined' our offer to study these sites without hostilities, when a Forerunner Sentinel fleet engaged combat." The whispering was now outright shouting, some praising the discoveries, others baying for blood at the news of destroying the machines.'"They have one week, as requested, to make an offer that can please both sides. Our threat assessment has conducted a four- should they decline all negotians, we have no choice but to wipe them clear from this world." He finished with. He backed out of the chamber, to let the council decide what course of action they would take. It was already decided of course, but not formalised. He collected his weapons from the Lekgolo guards and left the site. ((Threat levels, 1 being absurdly no danger of harming relics, 4 being must be destroyed.))
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