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ChillinTyte

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  1. First and foremost, get rid of the loadouts. In my opinion, the loadout feature has ruined the entire Halo experience. I think most of the Halo vets will agree with me on that one. Why be lazy and use a jetpack when you can learn super bounces like in Halo 2. Why be a ***** and hide under your armor lock when you can strategically plan out the smartest time to pick up the overshield. Next. BR > DMR. The DMR is trash. The BR was such a better go to weapon. I mean come on, strafing and placing your shots is enough to comprehend, but to strafe, place, and TIME your shots? Get real Bungie. I really hope 343 destroys the DMR and brings back the BR. Ranking system. The Halo: Reach ranking system is the worst ranking system I've ever experienced in any game, ever. You don't even have a number that says how skilled you are! Instead, all you get is a symbol that says how much you play! I would much rather be ranked on how WELL I play the game, not on how much I PLAY the game. Halo 2 had my favorite ranking system. All you need is a simple, solid number that says your skill. I remember when I first got my 30, how pretty the colors were on that number. Halo 3's ranking system was ok, but then again, experience points and grades are unnecesary to me. Glitches. I miss all of Halo 2's glitches. Super bouncing, BXR, Double shot, getting outside of maps, etc. I had so much fun with all of these glitches in matchmaking. I also had a lot of fun trying to figure them out in custom games with a group of friends. I would love to see 343 bring back the super bounce, and throw in some glitches of their own. One thing that I have always wanted to see is a custom matchmaking playist. No vetos, no majority vote, just pick a map, pick a gametype, and search for others who have the same custom settings as yourself. Of course keep all of the other playlists like Doubles, Snipers, Rumblepit, etc. Just add 'custom matchmaking' to the playlist. I would also like to see 1v1. Halo 2 had it for a bit but they pulled it as well as on Halo 3. It was there for about 6 months in each game until it was pulled. This time I hope 343 keeps it. Last but not least, I hope to see a lot of the old maps return in their original forms. Lockout is the best Halo map of them all. I really like Blackout too, but it's just not the same. The reason these maps are brought back is because they were so popular and highly demanded. If you're going to bring an old map back just leave it the way it is. I don't care if you have a good idea on how to improve it. If it's a classic, it doesn't need improvement, so don't alter it. Here is a list of maps I hope to see in Halo 4. Lockout, Ascention, Guardian, Construct, Cold Storage, Headlong, Beaver Creek, The Pit, Midship, Ivory Tower. The list goes on. I think most of the maps in H2 and H3 were amazing, but there are a couple that just suck. Honestly, I think I just miss the old Halo experience. I really hope 343 removes every intention Bungie had for Reach and brings back the old features to relive and continue to enjoy the 'Halo experience.' Oh yeah, one more thing i forgot to mention. I always thought team captains would be cool. For example, say you enter team slayer and 8 players are randomly selected. I think the top 2 players with the highest rank should be the team captains. Then the other players will be chosen by the team captains based on their stats, rank, name, annoyingness or however they feel to pick their teammates. I think it would add a little more fairness and teamwork to the halo experience but not so much that it completely changes the game... like Reach.
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