Now that it's been updated, what does everyone think about the performance? Would you realistically play it now?
What do you think about MCC now?
Posted 02 September 2018 - 07:54 PM
Played a few hours of it a few weeks ago with a friend. Worked out alright then. Was really playing well for the Insider program. I've yet to play it this month, but I plan to get some time in this next week.
33rd to reach 1000 posts (favorite number)
Posted 12 September 2018 - 12:03 PM
I've been waiting to reply to this. MCC is BACK AND IT'S HONESTLY SO GOOD.
My friend and I love running Halo 3 like we used to. It feels just like it did on 360. The hit reg takes some getting used to because it's not as dead accurate as Halo 5 of course but when you do get back into it you can really feel it. The new menu backdrops are wonderful, you find games quicker than ever. I'm a full on Halo kid again.
Posted 13 September 2018 - 01:53 AM
It's an excellent update. The game already worked for me before, but was extremely inconsistent in its performance. This update makes it feel like how it should've been like to begin with, at release. It's still not perfect, but it's definitely excellent now.
The problem now? The community. I've entered far too many matches where a player or two would go afk for an entire game. I've also had 4v1 matches, thanks to constant quitters, a Team Doubles match where my teammate consistently betrayed me (Thought it was free for all, I guess?), a team slayer match where the enemy camped, and my teammates charged (stop charging mindlessly already)... Why? It's an unbelievable new low for the community, and it's happened since MCC entered Game Pass. The last thing I mentioned is the usual thing with randoms, though.
Nonetheless, on the technical aspect, 343 has done exceedingly well.
- Drizzy_Dan likes this
6 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users