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Comparing Halo 4 to Halo 3


valyou3

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When Bungie split with Microsoft and parted ways with Halo, not everyone was interested in saying goodbye. Frank O' Connor decided to stay with the Halo universe and serve as the franchise development director for 343 Industries. Since he was heavily involved in the development, we talked to him about how Halo 4's narrative will connect with Halo 3 and how the formation of a new team has affected the tone of the series. Watch the video below to see what he has to say, and feel free to check out

in which he talks about the difference in studio cultures between Bungie and 343 Industries.

 

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One has to wonder to what extent 343's new "vision" is bring driven by profit-minded Microsoft execs who are looking at BF's and COD's sales numbers with Hungry eyes and riding herd over 343 as a result.

 

As has been said elsewhere, Halo's modernization isnt necessarily a bad thing...but its worth pointing out that if you had a whole bunch of Halo fans being given license to make another Halo game but not being tied down to Sales, the final product would probably be much more conservative in its changes than what we are going to get now. Food for thought.

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One has to wonder to what extent 343's new "vision" is bring driven by profit-minded Microsoft execs who are looking at BF's and COD's sales numbers with Hungry eyes and riding herd over 343 as a result.

 

As has been said elsewhere, Halo's modernization isnt necessarily a bad thing...but its worth pointing out that if you had a whole bunch of Halo fans being given license to make another Halo game but not being tied down to Sales, the final product would probably be much more conservative in its changes than what we are going to get now. Food for thought.

 

Microsoft won't risk making Halo 4 mediocre purely so they can get it done quickly and cash in on it. They'll have learned from what happened to Bioware after ME3: short-term monetary gain which comletely destroys a studio's reputation and future profit potential.

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