Wes Stone501 Posted March 28, 2012 Report Share Posted March 28, 2012 What do you want in Halo 4 in terms of night vision? I personally think that the visor mode from ODST was the most useful but the Halo ce flash light added a sense of scariness to the game that is severely lacking in the future titles. I would like the option for both of them, I wouldn't care for Reach's night vision because it was basically useless and I would forget it was there half the time. Link to comment Share on other sites More sharing options...
McChicken343 Posted March 29, 2012 Report Share Posted March 29, 2012 I don't thibk there will be visual eye aids in the game. I do admit I like ODST visor eye system. How the enemy is outlined in green or red. Helpful Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted March 29, 2012 Report Share Posted March 29, 2012 A flashlight would allow for the most interesting gameplay - a small light, as you pointed out, allows for much scarier scenarios. That said, I'd like to see some sort of enhanced VISR system if the game is as open-worlded as has been suggested. Perhaps it could include a feature that measure an enemy's current Shield and Health strength, or allow object 'tagging' as with Gears of War 3 and Crysis 2. Link to comment Share on other sites More sharing options...
VivaLebowski Posted March 29, 2012 Report Share Posted March 29, 2012 The previous systems have always seemed way to weak and unsubstantial. Id prefer something which has big bright thermal contrasts, like in the original Ghost Recon. It'd be interesting to see a full nighttime multiplayer map, pitch black, and then big ass blooms from Plasma and other ordnance streaking through. Might be a big too BF/COD-ish for some though. Link to comment Share on other sites More sharing options...
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