Trifle10 Posted July 9, 2013 Report Share Posted July 9, 2013 alright, i was creating the map turf. when i noticed the final product, i noticed how small it was. let me explain. i put a rocket hog instead of the default hog and drove through the medical tent and noticed part of the rocket turrent going through the roof of the tent i also noticed how one pathway near the scarab crash, the hog couldnt fit through at all. should i try re-doing the map and hope it turns out double sized or should i submit it like how it is? or should i submit some screenies first? Quote Link to comment Share on other sites More sharing options...
Delpen9 Posted July 13, 2013 Report Share Posted July 13, 2013 Can't u just rework the areas that are too small? Quote Link to comment Share on other sites More sharing options...
Trifle10 Posted July 20, 2013 Author Report Share Posted July 20, 2013 (edited) ill go fetch some pics and you can see what i mean by "too small" here are 4 pics that show some problems, http://s254.photobucket.com/user/mudkip24/slideshow/Gaming/halo%204/boundary1 Edited July 20, 2013 by Trifle10 Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted July 20, 2013 Report Share Posted July 20, 2013 See if it works well on foot. Vehicles may not be needed if it is small enough? Quote Link to comment Share on other sites More sharing options...
Trifle10 Posted July 22, 2013 Author Report Share Posted July 22, 2013 did you notice the pic with the turrent in hand? you can crouch jump to get up to a high ledge. ive done a small test to see about weapon placement and checking for openings/gaps. otherwise, gametypes and whatnot hasnt been tested Quote Link to comment Share on other sites More sharing options...
Delpen9 Posted July 23, 2013 Report Share Posted July 23, 2013 i think you should try to rework the map conserving as many blocks as possible so that you can make the structure bigger next time :3 Quote Link to comment Share on other sites More sharing options...
Trifle10 Posted July 23, 2013 Author Report Share Posted July 23, 2013 ill try to remake it with something besides building blocks Quote Link to comment Share on other sites More sharing options...
Delpen9 Posted July 23, 2013 Report Share Posted July 23, 2013 ill try to remake it with something besides building blocks wall coliseums? Quote Link to comment Share on other sites More sharing options...
Trifle10 Posted July 23, 2013 Author Report Share Posted July 23, 2013 wall coliseums? lol that would be supersized. i might mix in decortive and bridges Quote Link to comment Share on other sites More sharing options...
BaconShelf Posted July 23, 2013 Report Share Posted July 23, 2013 Remember Coliseums are good for large walls and floors even if you don't use the entire thing. Brace larges also look pretty nice and Stunt Ramps, when flipped into straight side are defective floors and actually work with magnets how they're supposed to! Quote Link to comment Share on other sites More sharing options...
Delpen9 Posted July 24, 2013 Report Share Posted July 24, 2013 Remember Coliseums are good for large walls and floors even if you don't use the entire thing. Brace larges also look pretty nice and Stunt Ramps, when flipped into straight side are defective floors and actually work with magnets how they're supposed to! Braces of any types are very susceptible to the one degree glitch making the map look bad even though they are very pretty decorations. Also, braces have poor magnet movement. You can use wall coliseums but just move part of it below the flooring to make the walls seem smaller. Wall coliseums have a very clean look but due to poor designing on 343's part it's hard to use them for flooring when used in unison with building blocks. Block 3*4 tall and block 5*5 tall are common structural items and try to refrain from using buildings unless absolutely necessary.(building look unprofessional normally). Just remember that spawning comes second to map structure but can still break the map if implemented improperly. Note: lol defective means prone to malfunction Quote Link to comment Share on other sites More sharing options...
Trifle10 Posted July 25, 2013 Author Report Share Posted July 25, 2013 braces do look nice. the road paths in my reach map sparkz city (no one has seen it) never used magnets nor do i plan too. plus, their probably too confusing or would do something funky with the map Quote Link to comment Share on other sites More sharing options...
Delpen9 Posted July 25, 2013 Report Share Posted July 25, 2013 Braces of any types are very susceptible to the one degree glitch making the map look bad even though they are very pretty decorations. Also, braces have poor magnet movement. You can use wall coliseums but just move part of it below the flooring to make the walls seem smaller. Wall coliseums have a very clean look but due to poor designing on 343's part it's hard to use them for flooring when used in unison with building blocks. Block 3*4 tall and block 5*5 tall are common structural items and try to refrain from using buildings unless absolutely necessary.(building look unprofessional normally). Just remember that spawning comes second to map structure but can still break the map if implemented improperly. Note: lol defective means prone to malfunction i meant 5*5 long,3*3 tall, and 4*4 tall Quote Link to comment Share on other sites More sharing options...
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