BlahishSnipesU Posted April 14, 2013 Report Share Posted April 14, 2013 This map is for all of the sharpshooters, marksmen, and snipers out there playing Halo. The theme if this map is an abandoned communications station for the UNSC. This map is good for all snipers of all sniping play styles. You can camp out somewhere and get some long range shots, you can play aggressively and engage in close quarters to get some snapshots, and you can even play stealthy and hide in unexpected areas. Also, moving between structures is a dangerous move, unless you run from tree to tree being careful to not have anyone see you.This map works good for 2-6 players. Playing with less people will make the gameplay more tactical, while having more people will make it fast paced. If you're playing teams, I found it to be best to play 2v2 and in gamechat so you can be tactical and work with your teammate. There are three gametypes to this map, Sharpshooter (FFA), Sharpshooter (TEAMS), and Marksman Survival.Link to the map (Secluded): http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/350793de-827d-4082-ac98-09806ca7fe80 Link to the gametypes:Sharpshooter (FFA):http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/79a158c5-1b49-4b5d-a4ce-90bd16296fddSharpshooter (Teams):http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/8c0696de-ab5f-4cc3-b7d1-2e00f27fea76Marksman Survival:http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/8dc269ad-f8a0-49da-865d-debd215bf064 This is the large satellite in the middle of the map. This is the layout of the map, on Marksman Survival, the flood spawn in the outside bases and the humans spawn in the middle structure. This is a view on the inside of the satellite structure.And another view of the inside.There are three bases on this map, this is Base 1......Base 2...And Base 3This is a scanner, there is one between each base. If you stand in front of the turret monitor, it will give you a 150m radar, which is enough to cover about half of the map. You are very exposed when you're using the scanner, to balance out the gifted radar.There are two sniper rifle spawns in case you need ammo. Each come with one spare magazine, and they are out in the open so it is a risk to get one.I lowered Tree 3s so that you can have some natural cover and surprise your enemies.Between bases, trees provide good line of sight blockers. In this screenshot, the player scoped in was hiding in a tree, the other player did not expect him.Pistol are useful for close quarters situations, but don't let that stop you from getting cool snapshots.Gameplay photo that I thought looked cool.Marksman Survival photo. In this, zombies have poor camo and 300% movement speed to balance out the use of sniper rifles.I hope that all of you fellow marksmen out there enjoy this map as much as I do! If anyone has any comments, questions, or suggestions, it will be more than welcomed.UPDATE: I accidentally used a Respawn zone weak instead of a respawn zone weak anti. Now instead of spawning more towards the middle of the map being more likely to be spawn killed, you will spawn more in and around the basses and scanners. 1 Link to comment Share on other sites More sharing options...
orangedrone Posted April 14, 2013 Report Share Posted April 14, 2013 Cool, dig the centerpiece. 1 Link to comment Share on other sites More sharing options...
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