Zandril Posted April 13, 2013 Report Share Posted April 13, 2013 Nemesis is a medium-sized, symmetrical, and competitive map. There are two bases and a central structure. This map is aesthetically decent with just the right amount cover. This map plays well from 4v4 games to 1v1 games. Supported gametypes are: CTF, KOTH, Oddball, Slayer, Infinity Slayer, SWAT, and Regicide. Gamertag: Zandril S312 Map name: Nemesis Recommended number of players: 2-8 Download link to map: http://www.halowaypoint.com/en-us/players/zandril%20s312/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=79064831-ba3f-49ff-84f1-0cba7a4d4c54 The weapons on the map are - 2 Sniper Rifles (120 seconds before resupply) - 1 Rocket Launcher (180 seconds before resupply) - 1 Overshield (120 seconds before resupply) - 1 Sticky Detonator (120 seconds before resupply) - 1 Needler (120 seconds before resupply) - 1 Shotgun (120 seconds before resupply) - 2 DMRs - 2 Battle Rifles - 2 sets of Plasma Grenades (Total of 4) Here are some pics to give you an idea about the map OVERVIEW 1 RED BASE BLUE BASE MAP CENTER AESTHETIC MANTIS OVERVIEW 2 OVERVIEW FROM THE TOP That's pretty much it. I hope you enjoy this map. I know I did This is the second competitive map I ever made in Halo 4, so be nice. If you're gonna criticize the map, please do so in a constructive manner. Cheers! Link to comment Share on other sites More sharing options...
Pablo117 Posted April 13, 2013 Report Share Posted April 13, 2013 doesnt look "pretty" but looks very playable. Link to comment Share on other sites More sharing options...
Thanny Posted April 17, 2013 Report Share Posted April 17, 2013 Based from the aerial overview, I can tell that it's not completely even. But, I like the look of it and I think the weapons and their placement are even and fair. I also like those aesthetic mantis. I'll download this later. Link to comment Share on other sites More sharing options...
Zandril Posted April 18, 2013 Author Report Share Posted April 18, 2013 Based from the aerial overview, I can tell that it's not completely even. But, I like the look of it and I think the weapons and their placement are even and fair. I also like those aesthetic mantis. I'll download this later. I'm currently working on the map being completely even. So stay tuned. Link to comment Share on other sites More sharing options...
M_Targaryen Posted April 18, 2013 Report Share Posted April 18, 2013 Looks good. Will be downloading this tonight and giving it a test run Link to comment Share on other sites More sharing options...
Zandril Posted April 19, 2013 Author Report Share Posted April 19, 2013 Picture links have been fixed. Link to comment Share on other sites More sharing options...
Crimon Posted April 21, 2013 Report Share Posted April 21, 2013 I feel like you used too many building blocks. Although I do admire the aesthetics of the middle structure. Link to comment Share on other sites More sharing options...
Zandril Posted April 28, 2013 Author Report Share Posted April 28, 2013 I feel like you used too many building blocks. Although I do admire the aesthetics of the middle structure. I tried using other Forge pieces but none of them really seemed to work for me. So I stuck with the building blocks. Link to comment Share on other sites More sharing options...
Creative Gaming Inc. Posted April 30, 2013 Report Share Posted April 30, 2013 Seems pretty derivative. Might want to add more elements unique to your own mind, I'm sure there's some great stuff up there. Perhaps implement some more verticality. Link to comment Share on other sites More sharing options...
Zandril Posted May 1, 2013 Author Report Share Posted May 1, 2013 Seems pretty derivative. Might want to add more elements unique to your own mind, I'm sure there's some great stuff up there. Perhaps implement some more verticality. Thanks! I'm actually doing that with another map I'm currently making. Link to comment Share on other sites More sharing options...
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