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Reflex


ForgeMonitor

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This armor ability would function similarly to Armor Lock, but instead of giving invincibility, it would reflect bullets directy back to the opponent. Notice how I said "bullets"; it would be possible to deal damage to the Reflex user by detonating explosives (grenades, Rockets, Scorpion blasts), meleeing, or splattering in a vehicle. Shields do not regenerate while Reflex is in use, and damage tolerance is lessened, so one grenade will finish the job. The balancing factor is the limitation on the control over Reflex; engaging the ability will commence a period of reflective capabilities for a fixed amount of time. Reflected bullets go back to the point at which they were fired. Rockets will only be effective when fired around the Reflex user; otherwise they will be reflected.

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