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  1. This game has been greatly anticipated by many around the world, being called the greatest game in the series thus far. While I did count down the days till the election was over and Halo 4 was on the shelves, I kept wondering the same thing, "What will Chief and Cortana get into this time?" Overall the game deserves an A. It is a beautifly crafted peice of art that is well balanced, from multiplayer gaming to AI enemies to weapons. However, nothing is ever perfect and falls short of glory. Going years back, to Halo: Combat Evolved, the character of Master Chief was established early on: he was this super soldier of a human being with the latest in combat technology. Paired with the one-of-a-kind AI, Cortana, the duo was an unstoppable team. But what made Master Chief so good? In the Halo universe, there were several spartans created along with Spartan 117, with a spartan program before and after him. Several hundred spartans have ever existed. Chief was on Reach when the Covenant invaded and had Cortana with him. He was dispatched ground side to defend a power plant that provided energy to the orbital defense cannons. In the end they had to nuke the plant and escape on the Pillar of Autumn. Before the invasion of Reach, Chief and Cortana were on a mission with other spartans to go and capture a Covenant Prophet. It was Cortana who was chosen to be the AI leading this assault. Why did she choose Spartan 117 over the others? According to Cortana in the book Halo: Fall of Reach, she chose him because he was exceptionally lucky. Luck is Master Chief's main attribute. In Halo: Combat Evolved, Master Chief overloads the engines of the Pillar of Autumn, races down the spine of it, and escapes in a Longsword. In the first mission of Halo 2 Master Chief disarms a Covenant bomb aboard the orbital defense cannon in the nick of time, jumps ship with said bomb and plants it in a Covenant cruiser, and lands on a UNSC ship flying low orbit. Master Chief lands on Earth after jumping the Prophet's forerunner ship the beginning of Halo 3. All of these are examples of how Bungie develpoed Master Chief's character. Master Chief could have had a bad attribute about his character, but as long as the games and books held to that attribute, then it became a part of his character. 343 messed up the campaigns story tromendously when they blaitently disreguarded Master Chief's luck as part of him. After Cortana gets kidnapped by the Librarian and Master Chief runs into her, she explains how he was some kind of prophecy/well planned out scheme. It was at that moment that killed the whole story telling experience for me. Yes, the story was more about Cortana, but you can't have Cortana without Master Chief. They are the dynamic duo of the Halo univere. Their bond can be interpereted in many ways: MC is the human, Cortana the machine; MC is the machine, Cortana the human; MC the body, Cortana the soul; MC the brawn, Cortana the brains. They offer this deeper philosophical level of understanding that most players and fans can relate to or understand. This basis for Master Chief and Cortana needs to be present for thier relationship to work, but when you take away the one thing that makes Master Chief Master Chief, then you lose the relationship and lose Cortana. Besides the hickup where the librarian tried to sum up everything about Master Chief in 2 minutes, everything else played out well. My suggestion for the future games (343, you should pay attention to this), keep Cortana. If you can somehow incorporate her "spirit" into the Master Chief/Cortana duo, now MAster Chief solo, without bringing her back physically, then that would work. She still needs to be there guiding Master Chief along the way. Second, make no more mention to the Librarian or how Master Chief is this prodigy. He needs to have that mysterious shroud of luck that keeps him alive. Again, overall Halo 4 is an excellent game. 343 will have to do some overhauling in the storyline department if they hope to keep the Halo universe alive.
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