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  1. GT: TheBloodbath22 Suggested Player Count: 8 - 10 Supported Gametypes: Ricochet, CTF, Slayer Initial Ordnance: Sniper x2 (135), Neutral Fuel Rod Cannon x1 (200) Random Ordnance: Neutral Railgun x2, Neutral Saw x2, and 3 Plasmas x2 A Note: Well hello fellow Cartographers. TheBloodbath22 here. It's really been a long while, since my submitting maps anywhere online for feedback proved utterly fruitless, leading to trolling, heckling, and truly nonconstructive comments. But a Ricochet forge contest brought me back from my slumber, as it is my new favorite gametype. I hope for a BTB version. Anyhow it's good to be back, for however momentarily, and I appreciate your reading and consideration! DOWNLOAD HERE: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/9357bc1d-7908-434b-aa7a-2d5a3bc9ca40 DESCRIPTION: Medium (?) sized competitive symmetrical arena on forge island canvas, shaped like an Hourglass. I aimed for a design that would smoothly balance between simplicity and unique gameplay. Straightforward, but flavorful. Cannons with delayed spawning, abundant ordnance, and more deliberately open spaces than cover favor communication and strategy. Teamwork is almost essential to thrive here, unlike many other designs. This is subjectively a plus. Alas, some photographs! PLEASE NOTE: The rear side walls have been removed for easier scoring from either end of the main bases. And that's that! Thank you so much! I love sharing my work, though this time the map was created and designed strictly for Halowaypoint. I hope you all enjoy. I admit I am not really open to feedback here online anymore, this is more of a simple submission through and through. However! if anyone would like to establish mutual testing of any forges, I would be delighted. Best of luck in all your hard work! FRIEND TheBloodbath22 FOR MUTUAL FORGE TESTING!
  2. Hey folks! TheBloodbath22 here. October 8th is the deadline for a Ricochet forge contest, and I'm looking to test out my submission before I, well, submit it. So I'll need a few players to check it out with me, see what kinks I can work out, etc. I'm also concerned about its size, since it's supposed to be mid-sized at most, and it sort of walks a thin line, there. So here's a little info: Competitive symmetrical mid-sized arena shaped like an hourglass, supports Ricochet/CTF/Slayer, on canvas Forge Island. An attempt to fuse by-the-numbers design with unique gameplay features. Download Map Here: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/9357bc1d-7908-434b-aa7a-2d5a3bc9ca40 Side Profile: Note!!: Those cannons at the top of the rock 3's at center are delayed spawns to change gameplay. Even later in the game, those exposed ramps that lead up to the bases also receive a cannon each, leading into the goals--once again adjusting gameplay. These absolutely require playtesting. Bases Note!!: Please keep in mind that the rear walls at the sides of the bases have been removed, to allow for easier Ricochet scoring from either side. This is just one of the many things that requires testing! No one makes a perfect map, and I am well ready for constructive, I repeat only constructive feedback. We here all know how much hard work and time we put into our forges, fellow Cartographers. Thank you all so much for your time and attention! I have a mic. So friend me, I'll work out a 4v4 gametime!
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