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Showing results for tags 'Holdout'.
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Gamertag: FatAussieFatB0y (The 0 is a number and not a letter) Map Name: Holdout: Camp (Has been known to change back to "Town Holdout" which is the original file name) Gamemode: Holdout (Infection) Description of the Map: This is the first installment of a series of maps I like to call Holdout... In Holdout: Camp your goal is to survive the onslaught that is the Undead, however this is easier said then done so grab a friend, find somewhere to hide and Holdout... Map Story: The sky is bright orange as the Sun sets over this Beautiful camp surrounded by Pine. You and your fellow companions hear something strange coming from the Food Hall based at the top of Camp, you find something to protect yourself with as it becomes clear that something isn't quite right... And Queue the Epic Music and Montage Effects... Pictures of the Map: Most of the shots are cinematic and the map kind of explains it self, there is however a few things that I couldn't take a photo of and even somethings that you might of missed in the images, these include... 1. There are 3 Zip-lines, these can be seen in a few images as cables. 2. Each cabin contains unique weapons and is surrounded with at least 1 Assault Rifle. 3. There are waypoints that spawn above the Survivors heads every 20 seconds that show their current location. 4. Most people don't realise but the Tree House ladder is broken, so you'll need to use the rock placed nearby. And that's the whole kit and caboodle, I hope that you enjoy playing the gamemode as much as I did making it. <3 FatAussieFatBoy