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Gamertag: AnEpicPotatoe Map Name: NZ_Deadlock >Link: http://www.halowaypoint.com/en-us/players/anepicpotatoe/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=50623699-1858-46c2-a69d-0c1c0196062c Gametype Name: NZ_Survival >Link: http://www.halowaypoint.com/en-us/players/anepicpotatoe/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=d3ccca5c-6b6f-47c2-a668-4dd870e6a339 Description: Deadlock is my second Nazi Zombies map. If you don't recall, I am the creator of NZ_Insanity, which you guys already featured, and so I figured I'd submit the second map. This map was a labor of love, and I put a huge amount of effort into both gameplay and aesthetics, going as far as to choose a location in which I'd be forced to forge on a 15 degree angle, but it was worth it. Survivors, chased by zombies, escape momentarily, only to realize they've awoken a sleeping city of zombies. They can't go back, so they must go forward. 10-16 Players I had a little help from Pol Wah and IMAROLLINGSTONE, but this was primarily my project. (I took advantage of the ability to choose routes with this one, rather than Insanity's progression style.)