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FleshBack

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Posts posted by FleshBack

  1. Does Pokemon count as Science Fiction or Fantasy? Either way, it doesn't matter because mine probably isn't sci-fi either... Sonya Blade from Mortal Kombat. Hawt. I like Nitara a lot too. I actually like Nitara better, but Sonya was the first.

  2. My all time favorite is Dragonite, ever since I got his holographic card in the Fossil Booster pack. It was like, my second pack of cards. God, that was so long ago.

     

    My team would be...

     

    Dragonite

    Alakazam

    Blastoise

    Gengar

    Nidoking

    Typhlosion

     

    It isn't a very balanced competitive team, but I love the first gen since I am an old school player of the games.

    • Like 1
  3. There are more things it doesn't need than it does need.

     

    A regular FFA playlist. That would be nice. I mean, I have the DLC but it would be cool to do Haven, Adrift, Abandon, and Complex on FFA too.

    • Like 1
  4. Back when I played Fallout 3 religiously, I often opted for the "Perfection Build". I would lower my Charisma to 1 and make my Intelligence 9 at the beginning. This would allow me to take all my character's skills to the maximum level of 100. I would then take the Almost Perfect perk near the end, which brought all of your S.P.E.C.I.A.L. stats to 9, then hunt for the bobbleheads to get them to 10. This would basically make for an unbeliavbly powerful character.

     

    My question is this: are there any similar builds like the one I posted in New Vegas? Is there ways to max all your stats out? If not, then what would you guys suggest for similar or nearly as powerful builds?

     

    Also, what would be the best starting perks to take? I am quite stumped on that one.

  5. No, the covenant Elites are not like Jedi/Sith. Any Jedi (and especially a Sith) would DECIMATE an elite, whether it was 1v1 or 1v10. The force would allow any half-competent Jedi to be able to predict his adversary's moves before he would know he was about to make them, via prcognition. That is why they are masters at deflecting blaster fire, as they always know the trajectory of the bolt.

     

    Stormtroopers have bad armor? Please. The movies give characters something called "plot immunity", and don't do the technologically advanced Stormtrooper armor much justice.

     

    The high density plastoid armor Stormtroopers wear is extremely durable and was designed to withstand almost all harsh conditions, including extreme heat, cold, acid rain, and even the vacuum of space for a period of time. The armor system is so durable that kinetic weapons like bullets wouldn't put a scratch in it and it is almost impossible to kill a stormprooper with a slugthrower unless it was abnormally large or hit the stormtrooper in the glove of visor. It is also designed to absorb and disperse energy weapons throughought the entirety of the armor rather than taking it on at the point of impact. A stormtrooper could survive a hit from a Spartan laser, let alone the low yielding damage produced by covenant energy weapons.

     

    Stormtroopers are also outfitted with very destructive weaponry; they don't work the same way as Halo weapons. The Blasters that smugglers and military alike carry discharge high intensity light that is condensed in the form of a coherent cylindrical bolt. The power of which varies depending on what the weapon is set to (stun, high intensity, whatever), but at full power the blaster would be capable of 1-shotting a Pelican or Phantom. Any covenant infantry would be destroyed.

     

    The Tie-Fighter could take on an entire Covenant Fleet if it had to. Each one of those laser shots from their guns is the equivalent of 2 kilotons of explosives, and they can fire 480 times per minute. That kind of weapon damage would incinerate a Banshee and phantom and would do critical damage to a large covenant cruiser. Mind you, Imperial Star Destroyers carry hundreds of these.

     

    Star Destroyers have turbolasers that discharge power on the order of magnitudes of terratons on the high end and gigatons on the low end. There are over a hundred of these guns firing every two seconds. You wanna talk about how the covenant glass planet? Let's discuss how a single M-Class Star Destroyer can turn a planet into molten slag in under an hour.

     

    There is simply no comparison between these two universes. The only people that will disagree are the people that simply watched the movies and left it at that, when in fact 90% of the lore and the hard data and facts we get are provided by the expanded universe. It is like people who only play the Halo games arguing with people that have played the games and read the books. They don't have enough canon information to actually understand the argument at hand.

    • Like 2
  6. If Halo Reach had not been such a radical departure from the tried an true Halo formula Bungie had developed over the course of three highly acclaimed games, so you guys think that so many Halo players would have jumped ship from Halo to CoD a few years back?

     

    That isn't rhetorical, I really want to know from people that think they have an answer. I think the story with Halo's declining population begins with Reach and was magnified by Halo 4. It might have even begun during the ending phase of Halo 3, but either way that doesn't change my point.

     

    If Bungie had come out with Halo 3 part 2 rather than Reach, would the franchise be in decline as it is today having one in a totally different direction?

  7. Yeah, cuz I cheat by using gameplay mechanics that 343 has given me. Nah, I have never gotten a single hate message when I have ran this set. I only get that stuff when some moron keeps bumrushing me with an AR and I keep BoltShotting them.

  8. If he was trying to show off he would be posting his Halotracker. Though I will be the first to say that it isn't a totally accurate reflection of skill, but most people like to use it for bragging rights.

     

    "Haha, look at my 3.00 KD and my 50HTR, I am so MLG!"

  9. This has been one of my favorite classes.

     

    The Infiltrator

     

    Battle Rifle

    Magnum

    Frags

    Active Camo

    Mobility

    Dexterity

     

    This class is designed to do what the name says: infiltrate. It is supposed to get you close to the enemy fast, preferably midrange where the BR is most effective, and then proceed to light them up. Active Camo is used offensively rather than defensively on classic Camo camping set-ups. If you get into trouble, mobility and AC also provides the means to vanish as quickly as you came. Some may prefer to use Plasmas rather than frags since you will be getting close to the enemy. However, I like frags and hate plasmas. I also use a Magnum rather than a BoltShot on this set as the BoltShot encourages camping which is the antithesis to this loadout. You will want to play aggressively with this set, but playing tactically is important as well.

     

    Recommendations: Infinity Slayer, FFA, Regicide (When not the king)

  10. I think there is more skill attached to out-BRing someone than winning a BoltShot duel, simply because it takes more attention and concentration to do it. So, yeah I agree with you that isn't as satisfying as it was in previous Halos, but I still get more out of it than using other weapons in this game.

     

    Killing Frenzies, running riots, and Overkills can be quite easy because of the overpowered nature of the guns we have in this game. On the same token, however, it is easy enough to get cut-off mid spree for the same reason. Someone DMR'd you from across the map, you turned a corner and met a crouching BoltShot, etc...

  11. Honestly, who "enjoys" the BoltShot in the first place? It has long been labeled as a "noob" gun and everyone knows it. Like, if I got a kill with it I wouldn't get the same satisfaction as I would have if I out-BR'd someone, and I think most people (including BS users) feel the same way because they understand there is an intrinsic cheapness to the gun. The Halo community has made it a taboo to be satisfied with BoltShot kills.

  12. I've played lots of games of Haven (You have to if you play a playlist that has Haven in it, people vote for that map in their sleep) and the AR/Storm Rifle/Suppressor are all very easily countered. They all get wrecked on that map. The reason people like Haven is because the encounter ranges are extremely consistent. You will almost always be fighting people at mid-range, not much longer or shorter, which means that the automatic weapons are always just outside their ideal ranges.

     

    Other small maps like Solace, Abandon, and Adrift have a greater variety of encounter ranges and players can therefore control their game a bit more and make an automatic weapon work, but on Haven it's mid-range all day.

     

    The fact that people still use automatics on Haven in anything not named Regicide is beyond me. And even on Regi a halfway decent BR/DMR will still lay waste.

    • Like 1
  13. Nah man, Loadouts are an integral part of matchmaking so the topic belongs here. And I already said that Perfections are dependent less on your loadouts and more on the tactics you use and you ability to stay alive.

     

    Loadouts only supplement your strategy.

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