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My take on Halo 4. This is how a "my opinion" thread SHOULD look like. In my opinion... http://www.343industries.org/forum/topic/19481-my-review-of-halo-4/
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Hello everyone. I thought I'd go ahead and put this thread out there since a lot of people have been asking me about what I like and dislike about Halo 4. This is going to be a very long thread, but it still saves me from having to explain it over and over again. This is all in my own opinion, and is based off of my personal experiences with the game. Likes Campaign: I loved the storyline and the campaign gameplay. I've played it through six times so far, and of my own free will rather than for challenges. That's something that Halo Reach was not able to do for me. The campaign engaged me, and left me feeling satisfied but wanting more. Vehicles: 1. I like that they balanced the banshee a little bit. In Reach, the thing was far too OP. The only people who couldn't get at least a frenzy in it were those that didn't know what left bumper did. Now, there is a small delay between flips, and the weaknesses are easier to exploit. This doesn't mean that it's a cardboard vehicle, just means that it can be taken down fairly quickly and needs an experienced pilot in it. 2. The Gauss Hog in matchmaking is one thing I missed about Reach. Yeah, I'm one of "those" guys, who can use the gauss hog as a sniper rifle. It doesn't feel as OP as the Halo 3 gauss did either for some reason. Also there is no "shot drag", which I think is pretty fair. 3. The Mantis is one of the best defensive vehicles in the game. I'm not exactly pro with it, but I can get a killing spree with it. I can also take it down pretty quick. The sniper rifle is excellent against this vehicle mainly because of it's slow movement speed and it's size. Weapons: 1. I like the way that you need to adapt to each different map with your loadouts. I've never been a weapon fanboy, so it doesn't bother me that the DMR beats the BR in long range and vice versa in short range. I do like that I do better in close quarters maps with the BR and better in long maps with the DMR. Puts a little bit of strategy into the game. 2. I like the sounds of most of the weapons. I'm glad that they now sound more realistic, albeit slightly quieter. 3. I love the way that the weapons are balanced out now. That there is no "king weapon", because all of them are made for different scenarios. 4. The power weapons for the most part feel like power weapons now. 5. The needler is boss again. 6. Bullet spread is a whole lot less than it was in Reach, and I'm thankful for that. Gameplay: 1. I like the new unlock system. It takes the feeling of Halo 3, where you actually had to accomplish things to unlock different armor, and adds the simplicity of Halo Reach. I like that some items are difficult, but that they tell you how to unlock them. 2. The spawns seem to be a step up from Halo Reach, where it was so easy to spawn lock people that it was ridiculous. There are still some hiccups, but it's definitely an improvement. 3. It feels like I'm actually playing as a Spartan again, rather than an overhyped GI-Joe knock-off. The jump height is back to what I like to call "weeee" level, the fall damage is greatly reduced (still there, but a trip off a curb won't take your shield all the way off), and the ability to punch through a sliver of shield is back. 4. The armor abilities feel useful without feeling OP to me. With each and every one, there is a different tactical approach you have to take to use it effectively, and I love that. 5. The ability to ninja people without having to be on an incline or jump crouch is back. Nuff said. 6. Overall the gameplay feels familiar, but new and refreshing. Dislikes Campaign: The only thing I didn't like was the ending. I simply wish they had gone in a different direction with it. Vehicles: 1.The "power" vehicles still feel like overburdened cardboard boxes with cannons attached to them. In the grand ol' days, the tanks used to be the map control vehicles. In Reach, they were laughable. Someone would shout "Tank!" and everyone else on the team would laugh as they nade spammed it into oblivion. Now, the scorpion is slower than it's ever been, and feels as if it does less splash damage. One of my biggest pet peeves is when things get nerfed to the point that they are nearly useless, and that fits the bill perfectly with the tanks. These are supposed to be the vehicles that everyone rushes for at the beginning of a match, and now they sit there gathering dust, or getting the crap blown out of them with SMALL ARMS FIRE, which they are supposed to be immune to. Seriously, it's a few hundred years into the future in this game. Even in real life a magnum isn't going to do jack against a tank. C'mon. -.- 2. The spontaneous ordinance drops make the maps less vehicle friendly than they have been in past Halo games. One thing that separates Halo from games like CoD is vehicular warfare. 3. The ghost's weak point is less exploitable than it has ever been, making the ghost into a force to be reckoned with unlike in Halo 2 and Halo 3, where it was mainly a hit and run vehicle. 4. All of the vehicles weapons (with the exception of the ghost and banshee) seem to have been nerfed a little bit. As I've said before, I hate nerfs. Weapons: 1. The DMR/BR five-shot seems to slow things down a little bit in slayer. I honestly would have preferred that they make the DMR 4-shot instead of the BR 5-shot. 2. The grenades don't do as much as they used to, and seem a bit glitchy at times. I've seen people at medium-low shields walk right over a frag grenade and just lose their shields. This seems to encourage grenade spam, rather than slowing down how many grenades are thrown, which is annoying. 3. "Flinching" is very, very annoying. Especially in games like Team Snipers, where accuracy is king. For instance, if I am aiming at my opponents head and he hits me in the foot just as I fire, I feel as if I should get the kill rather than having my shot go wild. Flinching makes it more difficult to "make a comeback" during a firefight. Normally I prefer a challenge, but when someone who is blatantly spamming manages to get a kill on me simply because my character is flinching and thereby I cannot hit him, it awakens a primal fury inside of me. 4. While bullet spread is down, I have noticed bullet spread in sniper rifles. The most "precise" weapons in the game. The fact is, in the human sniper the shot speed has already been turned down. There really is no need to add bullet spread into a weapon that can't be spammed. 5. The Light Rifle is supposed to be a mix between the BR (when unscoped) and the DMR (when scoped), however that's ruined due to the scoped 4-shot it's capable of. 6. The BoltShot seems to have supposed to be a mix between the Magnum and the Plasma Pistol, with the magnums headshot capability and the PP's overcharge capability. However, it turned into a spammable Magnum/shotgun. This is not supposed to be a power weapon, and yet it can easily be considered as such. 7. The overcharge on the Plasma Pistol takes up far more ammo than it ever has before. In previous Halo games, you could go for an extended period of time with it oc'd. Now, however, you cannot take your time and aim it at an oncoming (or outgoing) vehicle. It has turned into a knee-jerk reaction weapon, which I do not like. Gameplay: 1. I do not like that it's based off of score rather than kills. This allows someone who goes 20/25 to top someone who goes 20/10 on the scoreboard simply because they got more revenges. In objective games, I get it, but non-kill based scoring doesn't feel right to me in slayer gametypes. 2. The glitchiness of certain aspects of the game. For instance, the Legendary Armor Unlock glitch. It didn't happen to me, but it has happened to quite a few of my friends, and I don't like that. The challenges glitching out are also annoying. 3. Black screens now aren't always a black screen for everyone. In previous Halo games, when someone went into a black-screen, EVERYONE went into a black-screen. This prevented certain modifications (e.g. lag-switching) from being super-effective. Now, players will be in black screen while other players are still playing, and will appear to be afk in the actual game itself. I've only noticed this twice, but it definitely left a sour taste in my mouth. Overall I love this game, even though certain bits of it annoy me. It's not everything I always wanted out of Halo, but I'm still happy with what I got. I waited five years for this game, and it was well worth the wait. I cannot wait until Halo 5 comes out.
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- Halo: Reach
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Asked before lol Here is the answer I gave.
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Easy. An autobiography.
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Nope. (which is always the right answer, trust me), also, it has to be non-magnetic. Honestly, I believe that's the speech he gave to the counsel regarding the "human/flood threat". And if he IS by some chance still alive, he's either in a different forerunner instillation, on Requiem, or floating around in space somewhere. I have heard people from 343i (frank for instance) say that they do not intend on showing Master Chief's face. They are supposed to send them in an email to the email that your X-Box Live account is set up for. The email is supposed to be sent before December 1st. You are not doing anything wrong. This may be an issue with either your connection, or the server's connection to your X-Box. Bear in mind, matchmaking challenges have to be completed IN online matchmaking (not custom games or Spartan Ops). Sometimes if your connection is iffy, the stats will screw up effectively screwing up your challenges. This can be detrimental to some by "locking" the challenges as incomplete, and beneficial to others by resetting completed challenges. My suggestion is to create a post on halowaypoint.com and see if anyone has some protips for you. Also, you will need to ask one of our news-team about the specializations and how they would work. From what I understand you should receive a code via the email that you signed up for XBL with by December 1st. I believe I can provide you with some assistance. http://www.cs.iastate.edu/~prabhu/Tutorial/PIPELINE/pipe_title.html If that doesn't work, then I don't know what will. o.o
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They look like little bitty bugs, and yes they do. Still trying to figure out how to make them and what out of though. If you are going by success ratio, then that would be the AK-47. There are new, modern firearms that claim to be more reliable, but have not yet garnered the same reputation or distribution as the AK-47.
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This is the case for many people who don't live in "easy access" countries, I'm afraid. X-Box Live is run by Microsoft, so any issues you are having with lag is because of either them or your ISP. So no, I haven't heard of anything. Sorry Not a question And I am not an artist lmao The last two aren't a question, and I don't do your homework for you. The break-even point of -x-32=4x+2 is -6.8,-25.2 which means that if this isn't homework... then your company isn't doing very well... I don't really like Ford. I like Dodge vehicles, and Henry Ford was an anti-Semite, which I do not approve of. And that would be Twam. I do not remember the nomenclature, however I think it's a flag-ship. The flag-ships are not commonly used in battles, but rather extended covenant operations in an area, because their massive size makes them a very large target. While they do have massive firepower, the resources it takes to create one makes it to where losing it would be a large blow to the fleets in the area. They carry communications, supplies, science personnel, and occasionally the prophets themselves. Bacon. "Just give him the sword already." I'm afraid there hasn't. However, the normal maps are more forge friendly than they were in Reach, so as long as the maps in the War-Games map pack are similar technically they will be more forge friendly than the Halo Reach map packs.
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You cheated by boosting in Regicide. That's how you got xp banned. And it's more than likely just a temp ban. If you had done that in any game released by Bungie, it would have been either a rank reset or a permanent ban from multiplayer matchmaking. Also, boosting is actually against the terms and conditions of X-Box Live, which you agreed to have read, so you really have no reason to complain.
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Will the severs be shut down anytime soon?
The Director replied to SkyCoyote's topic in Halo 3 + ODST
The servers are not exclusive to Halo 3, so the only reason they would shut them down is because of moving to a new platform or a new XBL (like with the original XBL). Put it this way. As long as you can play Halo 4 or Halo Reach, you will be able to play Halo 3. -
1. The Master Chief is the ultimate soldier. He does have emotions, but he does not let them get in the way of his objectives. He is also aware of UNSC regulations, and knew that Del Rio was breaking a few of them, which is why he did not follow the Captains orders. 2. An AI cannot control a suit. And the AI are portable, so yes they can. 3. I doubt it. It might be a possibility in the late future, but it wouldn't be a remake. 4. They have a catheter. Urine is turned into water to help prevent dehydration, and the rest of the waste is turned into power for the suit. 5. Because it is.
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For future reference, if you accidentally post your topic in the wrong place, just PM a moderator and they will move it for you. Also, the video is pretty decent Good editing.
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Duplicate post. Topic locked.
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When and How to Report Something on 343i.org Hello there. If you are reading this, then you might not know how the report system for this forum works. So let's go over it really quick. You MAY report a member or a post for any breach of the rules: http://www.343industries.org/rules You MAY NOT report a member for disagreeing with you, or for having a different opinion. Abuse of the report system may render you subject to disciplinary action. The report button is at the bottom right of every post, to the left of the "Multiquote" and "Quote" buttons. For member profiles, it's at the bottom right of the screen, just above the "Rules" and "Privacy Policy" buttons. After you click the report button, you will get a screen that says "Enter Your Report". What you do here is type in the reason you are reporting the post/member. You may include a quote in your report using the BBCode: [quote]Insert quote here[/quote] After you are finished typing out your report, click the orange "Submit Report" button. Please remember that if you reply to the post that you are reporting, your reply may be removed. If your reply breaches the rules, then you may be subject to disciplinary action as well. Things that you should report include but are not limited to: Posts/statuses with spam content. Posts/statuses that are racist/sexist. Posts/statuses that are flaming other members. Posts/statuses that contain an excessive amount of profanity. You can usually tell by all of the asterisks (*). Posts/statuses that attempt to bypass the censor filter. Posts/statuses that contain nudity or links to adult material. Members that have created new profiles to attempt to evade a ban. *If any of the above occurs in the shoutbox then report the member profile.* Abusing the report system includes but is not limited to: Reporting the same post/status/member multiple times in rapid succession. Falsifying a report (e.g. reporting someone for swearing when they are not swearing). Swearing in your report, or including links to adult material (unless it's directly related to the report, in which case include it in a quote). Disciplinary action may include a permanent ban from the forums. When in doubt, PM a moderator. You are not required to report any posts/statuses/members. You will also not be rewarded for reporting posts/statuses/members. However, you will have the satisfaction of knowing that you have helped keep this forum the friendliest corner of the Haloverse.
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Hello there. This post would be better served here: http://www.343industries.org/forum/topic/16384-server-issues-bugs-errors-post-them-here-community-info-topic/ Please read through other people's posts to see if someone has had a similar issue. If not, then post and check back to see if someone posted something helpful for you.
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What I feel about Halo 4's Matchmaking (only my opinion)
The Director replied to xEncrypted's topic in Halo 4
There are about 50 threads saying the same thing. Post your opinion here instead of flooding please. http://www.343industries.org/forum/topic/16665-did-you-like-halo-4-official-thread/ -
Why are we still calling Forerunners, Forerunners?
The Director replied to Jasper's topic in Member Created Work
I've already started giving them nicknames! I call the knights hunchbacks, the crawlers space-dogs, and the watchers I call parakeets. -
If it's like the mountain dew site, it should be towards the top left. It has the XBL sign in thing. You'll need to enter your XBL email and password (the ones you used to sign up for XBL).
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I think you should talk to Insignia and show him some of your work. He might be able to get you a position helping out with the artwork
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lmao the mini-shotgun. Yeah, I agree, it really shouldn't be able to do that. I think they were trying for sort of a mix between the plasma pistol and the magnum, but somehow got a magnum and a shotgun. lol
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It went into the X-Box fine, and then came out scratched? Sounds like it's your X-Box's fault, to be honest. You should contact support in regards to your X-Box rather than Halo 4. If you do have a new X-Box, then you should still have your warranty. You can bring it up while you guys are talking, but you might have to take it to Gamestop to have the scratch buffed out.
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They said in the first announcement bulletin that if the playlist was popular enough (i.e. manages to stay up for a number of weeks in a row), then it would become a permanent one.
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Something like that. It happens every time a Halo game is released. The people who love the game are too busy playing it to be active on the forums, and the people who don't like certain aspects of the game flock to the forums to complain. Simple as that, really.
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Depends on what the complaining is about. Also, Asylum and Pinnacle would have been far better if they had actually been made using a map-creator instead of forged. Granted, Asylum wasn't that bad, but Pinnacle was a spawn camping fest in team swat and snipers before it was removed. Any map that allows you to see ALL of your enemies spawns (and allows them to see yours) is a bad map.
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Project ORION was the original "Spartan Program". It used less refined forms of "bio-augmentation" such as steroids and such. The way they did their augmentations caused issues with it's participants, and so it was dubbed a failure. While the project itself was called Project Orion, it's participants (the volunteers) were called Spartans. This is why the Spartan Program's participants were called the "Spartan II's".