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JayJ47

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  1. Halo 2 wasn't a launch game for the 360... it wasn't even on the 360. But yeah on topic I would love for a remake of Halo 2.
  2. Wraparound is the map from the ViDoc correct? When I saw it the first time it reminded me of Guardian from Halo 3 with the style of the Forunner bridge maps.
  3. Thanks for the warm welcome guys. @Father Bullet: I agree with you 100% that Armour Lock should be taken out even though I have no strong feeling against it I do think that having an ability that outright makes you able to survive anything isn't very fun even when I'm using it. As for the Jetpack I am a little torn as I did to an exten enjoy using it but at the same time I prefer having to move about the battlefield on foot in order to flank and out gun the enemy. I didn't think of hologram when I posted this but I agree that it could be included as well as it doesn't have a massive impact on the game. As for them not having enough of an impact well to be honest i'd rather they not have too much of an impact but rather be a little extra boost when you need it like for example if you were playing CTF and you wanted to get to the flag faster you would use sprint but if you were playing Slayer and your team is pinned down you could use drop shield to give you a little time to react. They may not have massive impacts but I kind of like that. @Krinn3 I was thinking of this when I posted the topic and I think it could very well work the only issue I can see is that it might split the community in half in a way. By that I mean if you had one playlist that is classic but you prefer playing with AAs then you might be part of a minority and they may be less players in your playlist, that being said Halo is very popular so it might not have a massive impact. @DoctorB77 Saying thrusters has given me an idea actually. What would you guys say that instead of Jetpack you get the thrusters like Master Chief used in the E3 trailer and it will basically give you an extra boost to your jump allowing you to do a double jump in a way and gain more height. Sorta like doing a grenade jump but you would use your AA to do it. I can see it having advantages and being useful while not being too OP. (I was going to multi-quote but that would have been a long post)
  4. I'm new to the forums but no the the Halo series. I've been with it since Halo 2 and I have since played every game and loved them all. Hope to have a fun time on the forums.
  5. Assuming that Armour Abilities are going to be included how do you think they should be changed in order to work better in the Halo sandbox? I personally think that they should perhaps remove a few and work with 2 or 3 for example maybe have Sprint, Dropshield(or Roll) and Jetpack as these are the ones which make small changes to the gameplay that have only a small impact. By having less abilities that only give you a slight advantage in certain situations they can easily balance them and make them work well in the maps. Please remember that this is only my opinion so can we keep this friendly. And also this is my first ever post so I hope it will be the first of many.
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