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Simply Tom27

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    New Alexandria, Reach

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    Simply Tom27

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  1. I have to go with halo reach's ranking system as I got annoyed by a single xp point for winning, it just made the ranking up process feel less rewarding and more boring in my opinion, although I have to agree that winning teams should get much more credits than the losing team.
  2. Unless someone stands on top, but in the original vehicles can splatter easily which could become annoying, and while I'm on the subject do you think they will change it so vehicles do less splatter damage in campaign and it is easier to ride on top of them?
  3. I can see it having benefits in the legendary campaign, however in close quarters areas it would have a bad side as it may end up causing your death, so it does have its drawbacks
  4. You would think a spartan would be able to hold a gun completely still without letting it recoil back, e.g the pistol which has goes quite far back when shot, if thats what happens when a super strong spartan shoots a gun, then the marines must be hitting themselves in the face everytime these use a pistol.
  5. Can't wait for these maps, I never actually played any games on the previous versions so these maps will be a great new experience.
  6. cool thanks. Do you think that that will mean you will still have a marine ai because fighting on the side of the covenant against marines would be pure awesomeness.
  7. As you can see i'm new being a grunt minor rank and all. I liked to say a big hello to everyone on this site, and I was wondering does all the info on on Halo CEA get posted on here because I'm greatly looking forward to Halo CEA since of all the new gameplay vids and features such as marine ai in firefight have been released? PS: Does anyone know if firefight versus is still in Halo CEA?
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