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@  Maestro : (20 November 2019 - 09:28 PM) yeah, but I think that shouldn't matter when you play with your buddies in campaign or screw around in custom games
@  RedStarRocket91 : (20 November 2019 - 05:03 PM) @Maestro I mean, Halo's aim assist is good, but like... it's just never going to be able to compete with a mouse for precision
@  343iBot : (19 November 2019 - 03:31 PM) Welcome to the forums, Lloydwem! :welcome: View Lloydwem's Profile
@  343iBot : (19 November 2019 - 02:05 PM) Welcome to the forums, Woodrowabsemo! :welcome: View Woodrowabsemo's Profile
@  Maestro : (19 November 2019 - 12:32 PM) I'm hoping at least the campaigns and custom games are cross-platform. I've heard PC players may have an advantage with matchmaking but I'm not 100% sure about it
@  RedStarRocket91 : (18 November 2019 - 03:30 AM) @UNSC Spartan-II No clue, but I hope so
@  343iBot : (17 November 2019 - 03:41 PM) Welcome to the forums, Skyanics! :welcome: View Skyanics's Profile
@  343iBot : (17 November 2019 - 01:44 PM) Welcome to the forums, OksanaDek! :welcome: View OksanaDek's Profile
@  UNSC Spartan-II : (17 November 2019 - 08:13 AM) Site Poll 106 is up: http://www.343indust...iring/?p=394088
@  UNSC Spartan-II : (17 November 2019 - 07:52 AM) They've done so with HW2, I'm sure they will with MCC as well.
@  UNSC Spartan-II : (17 November 2019 - 07:51 AM) @RedStarRocket91 I'm on board, will cross-platform sessions be available?
@  UNSC Spartan-II : (17 November 2019 - 07:50 AM) @Melody @Vitamin Pwn @Tommy @RedStarRocket91 Hey fam
@  343iBot : (16 November 2019 - 11:44 PM) Welcome to the forums, Feliciabaw! :welcome: View Feliciabaw's Profile
@  343iBot : (16 November 2019 - 03:55 PM) Welcome to the forums, leighca16! :welcome: View leighca16's Profile
@  Vitamin Pwn : (16 November 2019 - 12:52 AM) im down to play some reach when it's out on pc
@  343iBot : (15 November 2019 - 11:38 PM) Welcome to the forums, Balkonmepgotuyj! :welcome: View Balkonmepgotuyj's Profile
@  Tommy : (15 November 2019 - 10:37 PM) I agree
@  RedStarRocket91 : (15 November 2019 - 05:24 PM) Scrape together everyone who's still here and just play the heck out of some customs
@  RedStarRocket91 : (15 November 2019 - 05:24 PM) You know, once Reach comes out fully on PC, we should have a big old community event on it
@  Vitamin Pwn : (15 November 2019 - 02:22 PM) :sofa:

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Matchmaking: Breakout Refresh


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#1 Drizzy_Dan

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Posted 03 October 2016 - 10:16 PM

knell9-banner-8280907b48e1438c9e54892412

 

Halo 5: Guardians has just been hit with another playlist refresh. Breakout, Halo's newest gametype, was introduced in the Halo 5: Guardians beta as a strategic, no-shields gametype that mixed elimination slayer and objective. The gametype was made to promote the sporting competitive aspect (in a lore sense) of Spartan training. Previously, players would start with SMGs and Magnums with one Grenade on maps where precision weapons were power weapons along with the Hydra and Shotgun. With this new playlist refresh, players have full shields, one grenade, a Magnum with extended magazines and a Shotgun to start. Maps have been given overhauls to complement the new style of play the playlist will be bringing: 

 

Spoiler

 

Not only do players have a new loadout but the Frag Grenade capacity has been increased to 4 max and capturing the neutral flag on the map is done on your team's side (as opposed to previously running it to the other team's base). "This now forces teams to be mindful of the flag and push out for position early. We’ve found that opening rushes are more exciting and offer more viable strategies," according to Quinn DelHoyo, a multiplayer designer at 343 Industries.

 

Do you guys think this will help or hurt the already weak Breakout community? Do you like these changes? Please share! And on Waypoint, here's the official Breakout Refresh Feedback thread.

 

Source: Halo Waypoint


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#2 Yoshi1176

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Posted 04 October 2016 - 06:43 PM

Literally I want to kill myself with this update. Breakout is ruined in my opinion.

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