McJoeJoeJoe Posted September 5, 2014 Report Share Posted September 5, 2014 Hey all! I'm back again with my most recently completed minigame called "No Man's Land." It started off with a whole bunch of great ideas but I cant always meet those expectations so it is a fairly simple map that didn't take a lot of time to forge. Gametype Download: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/d83244a2-becd-44c6-b1b0-3784c2d8b824 Map Download: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/29824840-efd5-4eca-bcc9-b9e6f915ccc6 The Spartans spawn with a sniper rifle and an energy sword, and the packages Dexterity and Resupply. You have no sensors but for the first few yards, anyone entering or leaving any trench will gain a waypoint over them as sort of an early warning system. Sometimes it is best to charge into the other trench from the start, as no one is paying a lot of attention to things going on across the way but there are mines hidden in between. As you can see above, this is a pretty basic map. On each side, there is a trench that is symmetrical to the one across. The cover to distance ratio is pretty generous but in some areas, you'll find decent lines of sight. If you're lucky, you can hop into cover right behind someone and assassinate them. There isn't much more to say about this map except that it was just me taking a break from a far greater project to come. I recommend a 6v6 for this map although it is equipped for a full lobby and it's in the Next Gen effect because default seemed too cheery for the concept. I should be back soon with a new super awesome minigame and this really is just a simple and fun icebreaking type of game so I guess let me know what you think about it and if I should keep it clogging up my file share. 1 Link to comment Share on other sites More sharing options...
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