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Musical Shields


ChewyNutCluster

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GT: ChewyNutClusterhttps://www.halowaypoint.com/en-us/players/chewynutcluster/halo4/fileshare#!/?section=GameSettings&view-select=Tile&startIndex=0&details=a1e8f3e1-4168-4818-bef9-0004c54593d2uster

Map Link:https://www.halowaypoint.com/en-us/players/chewynutcluster/halo4/fileshare#!/?section=GameMap&view-select=Tile&startIndex=0&details=94f35e1f-c51c-4809-8cc8-175753c78e2f

-Forged on Erosion inside the Grifball arena.
-Very small
- 24 mines spawn directly over players heads
- Pipe in the middle of the room down which a fusion coil drops every ten seconds detonating the mines
- 8 initial overshields on a 7 second respawn timer
- spectator boxes on sides for players who have died and respawned
- 8 golf balls spawning at 10 second intervals

Gametpe Link:https://www.halowaypoint.com/en-us/players/chewynutcluster/halo4/fileshare#!/?section=GameSettings&view-select=Tile&startIndex=0&details=a1e8f3e1-4168-4818-bef9-0004c54593d2

- Recommended 6-12 players, but will work with any number
- FFA KoTH variant, Can also work for 4v4, but reccommended FFA
- Normal movement speed, normal shields, 0% jump height, 0% weapon and melee damage, 200% damage resistance
- Players will all spawn against the wall in a small room with mines directly above their heads. Immediately, overshields will spawn and players must scramble to grab one as quickly as they can. Those who did not get a shield in time will go boom and have to respawn and watch from the sidelines; they can also use sticky detonators to knock the players still in play around a little bit. The mines will continue to explode every ten seconds. Golf balls will spawn one-by-one blocking the overshields so that less and less shields are available. Eventually, two players will remain and whoever gets the final shield to survive that last BOOM gets a point and wins the round. Rinse and repeat 7 times!



PICTURES ON HALO CUSTOMS:

http://halocustoms.com/maps/musical-shields.752/

-ChewyNutCluster

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