Maximus IL Posted October 17, 2013 Report Share Posted October 17, 2013 ARTIFACT Created by Maximus IL Map DescriptionLayout: Outdoor / indoor map with an asymmetric outer perimeter and symmetric building interior.Game Types: 8+ FFA, 8-16 Slayer, Ricochet, CTF, Extraction, KoTH, OddballOrdnance / Weapons: (Note: All ordnance / weapon spawns are static.)Ordnance: 1 Sniper, 1 Railgun, 1 Sword, 1 Speed Boost, 1 Overshield.Weapons: 2 BR, 2 DMR, 2 Carbine, 2 LR, various grenades (8 frag, 4 pulse, 4 sticky).Vehicles: None.Comments:The map is larger than most of the 4v4 maps (Complex excluded), but less segmented due to the building having 8 entrances. It will play larger than most 4v4 maps, but not as large as Complex. It is probably best suited for an 8-player FFA, which is cramped on many of the 4v4 maps, and will have fewer spawning-in-harm's-way issues for FFAs. BTB should also be well-supported by the map size without the open-spawning issues on Complex and lack of multiple viable power positions on Settler. SWAT on this map plays similarly to Complex SWAT, but unlike Complex, there are fewer cross-map opportunities and the BR is a viable loadout choice.Map LinkARTIFACTSCREENSHOTS:Overhead - Red Base at 12 O'Clock (top) and Blue Base at 6 O'Clock (bottom)Perimeter - Atop Red Base, looking clockwise toward Blue BasePerimeter - Approximately the 3 O'Clock position looking clockwise Perimeter - Outside of Blue Base looking clockwisePerimeter - Above Yellow Bridge at the 9 O'Clock position looking clockwiseBuilding - Top midAdditional Player-View Screenshots: ARTIFACT Link to comment Share on other sites More sharing options...
Rayner Sutardja Posted November 6, 2013 Report Share Posted November 6, 2013 Great use of the Impact base! I'm not too sure about the circular layout, though... and a longer description would be nice Link to comment Share on other sites More sharing options...
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