iXwantXdaXgold Posted February 24, 2013 Report Share Posted February 24, 2013 Currently on my File Share http://www.halowaypoint.com/en-us/players/ixwantxdaxgold/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0Map Name: GuardianFile Share Gamertag: iXwantXdaXgoldCanvas Map: RavineLast Updated: Feb 17 2013Tags: GuardianSupported Game Types: Team Infinity SlayerBest Game Types: Team Infinity SlayerIntended Team Size: 4v4Initial Ordnance: Shotgun, Gravity Hammer, Sniper Rifle, Overshield (all set at a balanced 3.5 minute respawn)Weapons on Map: Personal Classes OnlyPowerups on Map: Overshield (1)Supported Vehicles: NoneBudget: 9220Screenshots: Below.Map Walkthrough/Flythrough: My video converter is broken so apologies for the direct recording of the screen some of the areas appear much darker than they are in realityhttp://www.youtube.com/watch?v=EqweN9YazVc&feature=youtu.beMap Description: The most accurate remake yet of the popular Halo 3 map Guardian. All Original spawns, trick jumps, etc. included. You will not be disappointed Additional Info:The map has been tested numerous times through custom games and I have ensured that the map is indeed “water tight”.No frame rate issuesKill/Soft Kill areas have made any area of the map that is unintended for gameplay impossible to reach.Spawn points are perfectly placed to the identical spots from the original map in halo 3. That includes Initial spawns and Standard ones.There have been no glitches recorded by any anyone who has played the map thus far. The only glitch that had been present was the 2 fusion coils that are set in the “blue room” would explode but no damage was caused, however they work on every other part of the map. These had then been replaces by wall mounted trip mines. This had seemed to solve the problem being as I couldn't do that map without explosives in that area as they are pretty much a tactical part of gameplay on the original map. One important thing to note is that, just by coincidence, the dynamic lighting does work properly but if even one piece from the forge palette (weapons can still be spawned) is placed on the map, it seems to malfunction. I have tried my best to limit the pieces and I really do feel like nothing else can be/has to be done. Again, there are NO current glitches.The map has been tested on many occasions with the suggested 4v4 and overall seems to have a nice flow and good balance to the gameplay. From what I’ve seen so far neither team seems to have an advantage over the other.All man cannons have been ensured to work properly whether you are walking or sprinting into them.There are no trait zones present.I hope you enjoy the map and it would be awesome to see it make it into matchmaking. I’ve been creating maps ever since halo 3 but never really posted them, it was more of a hobby for local customs. When halo 4 came out I wanted to play guardian because it has always been my overall favourite map. However when I went to download practically every one off the file search, ultimately I was disappointed because certain aspects were incomplete/incorrect. So I decided to create my own. I was determined to make the best remake out there. After about 5 iterations, I feel like I have done that. I hope everyone feels the same way Enjoy!Images Link to comment Share on other sites More sharing options...
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