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MatchMaking rage.


Sir Flashbakk

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Here are a few things I have noticed, being a long time Halo player and fan. I will list them in order of importance. 1; being the most important. 5; being the least.

 

1.) The matchmaking is mediocre. There is nothing more frustrating than "lone wolfing" into a match, and getting placed with three clones of Helen Keller. I know the lack of skill of players cannot be controlled by 343, but placing me on a team of goat farmers, while putting me against a team of Terminators should be fixable. Is 343 implementing the "No Player Left Behind" system? Where a decent player is placed with worse players, so the bad players have a fighting chance? If so, I won't step back into MM without a full team. (And I almost ALWAYS seem to join,mid-match, on the losing team. Never fails. I can't pick up 20 kills in five minutes. Jeeze.)

 

2.) The Ghost is ridiculous. I have never had a problem with the ghost until this game. It can be going slower than a Spartan sprints, bump into you, and kill you. By these standards, the Ghost should either be nerfed, or I should be able to kill people by running into them.

 

3.) Exile. This map has one unbalanced feature brought to my knowledge. Red team has a Gauss Warthog... And blue team doesn't. Wut. The Gauss Hog is stupid powerful. The blue team has nothing to compete with a Binary Rifle on wheels.

 

4.) The DMR and Carbine. The DMR is crazy powerful. It may take five shots to kill, same as the Battle Rifle, but it has no recoil. None. Nada. It has a 4x zoom scope, no recoil, and has no spread. I don't care what the crosshair says. No spread. It should be nerfed to a six shot kill. Five to drop shields, one to kill. Now the Carbine, is underpowered. It takes eight shots to kill, which puts it below par with the other precision rifles. It may shoot slightly faster, but I tested it against the BR and the DMR, and it comes up short, even when it gets the first shot. It should be buffed to be a seven shot kill. Six to drop shields, one to kill.

 

5.) Beat downs. The beat down system is rubbish in this game. You melee faster than any other Halo, and have no range. This doesn't seem like a problem, until you have experienced it. You BR a enemy four times. Have to reload. Hes still shooting you. Your shields drop. You know the melee distance from other Halo games. You get in that distance. POP! You miss. He takes this opportunity to melee you. Frustration. This isn't a major issue, but it is just annoying. I can adapt overtime.

 

These are the only pressing issues I have right now. Aside from these few issues, the only one I actually care about is issue number one. It is the only game-breaker for me.

I LOVE the graphics, the sounds, the feel, and even the Ordnance Drops and the Loadouts.

This, coming from a veteran Halo player. I have many hours invested in Halo CE, Halo 3, and Halo Reach. Didn't really care much Halo 2 or Reach.

I have loved my Halo 4 experience thus far. I just hope the Match Making gets better so I can keep enjoying it.

 

Well, I suppose I'll leave this post at this. I'm going to go subdue myself to more solo Matchmaking and probably smoke a pack of cigarettes out of frustration.

 

Much luck on the battlefield, comrades.

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The DMR is so powerful ive just stuck with it now, to many times i was losing duels using a BR or a LR and now that im using a DMR im murdering everything even at close range? really?, the OP is correct it has no bloom even at range im hitting every shot, why am i complaining well i just hate it when a game has a gun that basically beats everything else.

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Why can't you kill 20 people in 5 minutes? you should work on that.

 

He didn't say he couldn't kill them, he said he couldn't close a 20 kill gap in that time. And if your teammates are bad enough to have gotten into a 20 kill gap, they probably aren't going to be doing much to help you narrow it.

 

It's actually nothing to do with 'nobody left behind' and all about to do with joining in-progress. How often does anyone quit out of a game when their team is 20 kills ahead, probably controlling all the power weapons and vehicles? The people losing will quit out, so when you get joined in, you go in on that team.

 

EDIT:

It is funny you mention running into stuff. I have killed myself running into turrets and ordnance drops :D

 

Please, PLEASE put that into a video! :laughing:

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The DMR is so powerful ive just stuck with it now, to many times i was losing duels using a BR or a LR and now that im using a DMR im murdering everything even at close range? really?, the OP is correct it has no bloom even at range im hitting every shot, why am i complaining well i just hate it when a game has a gun that basically beats everything else.

 

Yeah.It honestly is very frustrating. The BR can barely compare, and its the only starting rifle that even has a chance at comparing. Since posting this early this morning, I decided the DMR would be fine... If it had the same reticule bloom as seen in Halo: Reach. That would force players to pace their shots, or risk only landing a couple at distances. Sound fair enough?

 

You mentioned sound, have you heard the BR?

 

Yeah, it is a bit different. But I don't mind it. My BR still holds true (Aside from fighting a DMR) so I don't really care what she sounds like. Haha.

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