Jump to content

Matchmaking system fix from previous halos


Halc

Recommended Posts

Currently in Halo: Reach and int he past Halo matchmaking if someone of a lower rank ques for a match with multiple higher ranks the teams end up un-even in terms of skill. One of the best examples is when 8 people of a clan que together in big team battle they usually go up against 8 random people. The worst case is when all 8 on the clan are high rank except one or two people. this then results in the other team all being of similar ranks to the lower ranked people. Now you have 2 teams of greatly different ranks fighting eachother, and not only that clans are suualy all talking to eachother and randoms are not the clan also has experience together. this is one of the MAJOR factors contributing to huge one sided losses, people raging, then quiting. This ahppens in smaller games as well like team slayer. its happend to me a few times where their lowest rank is the same as our highest and the higher ranks on their team are way out of our reach and its like that just because they qued with the lower rank. Im just hopinh this is fixxed in halo 4. if you que together as 8 or 4 you should either be evenly split or have to wait for another team of 8 same with slayer. or at the very least the team should be qued with people of similar rank to the HIGHEST rank. that way its a question of: Do we want to fight people potentioaly better than us or split up for a fair fight. currently the question is now: do we want to que against people we know are less experienced than us and have an utter faceroll or split up for en even fight. I know this may cause clans to have to wait awhile longer or mabye they dont like splitting up for games but is it really fair than random players get dominated because of it?

 

Edit: there should atleast be a que for randoms to choose to only que with only other randoms. that way they dont have to be put in that situation if they dont want to.

Link to comment
Share on other sites

Halo reach does not use it's ranking system to set matches. It compares the players' K/D ratio and commendations and uses that to match them. On the subject of randoms going up against parties, you're right that happens way too much and needs to stop. I have heard that Halo Reach's matchmaking system is supposed to prevent this, but it does very poorly.

Link to comment
Share on other sites

I didnt know that about the matchmaking system thanks, doesnt change the fact that groups queing together still will often put players of greater skill against randoms to accomadate the player with the lower kdr that qued with him.

 

On the subject of group queing though, yes it happens way to often, shut off my xbox today and gave up after two team slayers in a row i was qued with ppl i dont know while on the other team 3 players all had the smae emblems and had much higher rank than mine(even though their not qued by rank) and proceeded to wipe the floor with my team. this happend twice in a row two different groups of of people both groups having the same emblems as their team mates.

Link to comment
Share on other sites

  • 1 month later...

Currently in Halo: Reach and int he past Halo matchmaking if someone of a lower rank ques for a match with multiple higher ranks the teams end up un-even in terms of skill. One of the best examples is when 8 people of a clan que together in big team battle they usually go up against 8 random people. The worst case is when all 8 on the clan are high rank except one or two people. this then results in the other team all being of similar ranks to the lower ranked people. Now you have 2 teams of greatly different ranks fighting eachother, and not only that clans are suualy all talking to eachother and randoms are not the clan also has experience together. this is one of the MAJOR factors contributing to huge one sided losses, people raging, then quiting. This ahppens in smaller games as well like team slayer. its happend to me a few times where their lowest rank is the same as our highest and the higher ranks on their team are way out of our reach and its like that just because they qued with the lower rank. Im just hopinh this is fixxed in halo 4. if you que together as 8 or 4 you should either be evenly split or have to wait for another team of 8 same with slayer. or at the very least the team should be qued with people of similar rank to the HIGHEST rank. that way its a question of: Do we want to fight people potentioaly better than us or split up for a fair fight. currently the question is now: do we want to que against people we know are less experienced than us and have an utter faceroll or split up for en even fight. I know this may cause clans to have to wait awhile longer or mabye they dont like splitting up for games but is it really fair than random players get dominated because of it?

 

Edit: there should atleast be a que for randoms to choose to only que with only other randoms. that way they dont have to be put in that situation if they dont want to.

 

The matching system you describe was only present in Halo 3. Reach has a different one.

 

P.D. Nice typing.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...