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Found 3 results

  1. Gamertag: B2T PichuFrenzy Map: Flyinhogs Gametype: Flyinhogs Players: 10-16 (2 teams) Description: The game is very simple but requires a little bit of practice before perfect execution. Both teams spawn with incineration canons in front of 4 warthogs and a hill above them. Those warthogs are composed of 2 standard warthogs, 1 gauss warthog and 1 rocket warthog. The goal is to earn points by shooting under the warthogs with one or more teammates in order to make the warthogs fly into the hill. The more numerous you are in the hill, the more you earn points. There is no fall damage and vehicles are indestructible so you may come back in the playable area if you don't fall out of the boundaries. By playable area I mean your base, but also the enemy base (that is the point of gauss and rocket warthogs) ; and once your in the enemy base, get ready for pure chaos !
  2. Playtested and finalize, the map has some slight changes compared to the Reach version, like man cannons and rocks. This adds some more randomness to it Original submission link. Please keep in mind Fileshare may not work. I've been told that by many people trying to get the map. Gamertag: King s0al Map: Speed Halo 4 (final) Game type: Speed Halo 4 (final) Description: This is a remake of Speed Halo from Halo: Reach. Grab a warthog and tumble down the long ramp avoiding the flood who have Gravity hammers and sticky grenades!
  3. Building a forge map in Halo 4, and I can't seem to figure out how to make it so that a player respawns inside his teams warthog or mongoose instead of at some random point on the map. Any tips or ideas?
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