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Found 2 results

  1. Today, me and my friend were having a conversation over Halo 4 about what we, as lifelong players of the Halo series, would love to see in Halo 5. Now that 343 Industries have stripped Halo back to the basics for Halo 4 and started building anew to gain the support of players who may have doubted 343 Industries, maybe it's time they started building again for Halo 5 and started implementing new multiplayer features. And because Xbox One will allow larger multiplayer matches with more players, perhaps they can allow for much larger maps, and thus, larger vehicle. For example, they could introduce a new class of vehicle that we've never seen in multiplayer before - the heavy air assault aircraft. UNSC Vulture Currently, the UNSC has one candidate for introduction in Halo 5 - The Vulture. This beast of a gunship was introduced in Halo: Wars back in 2009. This vehicle is notable for it's impressive forward-mounted chainguns located below the cockpit on either side of the ship. These guns could cut down a small squad in seconds. The Vulture also had two rocket pods located to the rear of the ship on the roof. These were mainly used to destroy other vehicles or structures. If this vehicle were to be implemented into Halo 5, it is agreeable that the rockets will need to be nerfed or scaled down for use against ground based vehicles, but also not strong enough that in a battle, the rocket hog/gauss hog have a chance to severely damage the Vulture. The machine gun turrets, however, may require a player to operate each one seperately from the driver to balance it out. Also, these turrets could be moved elsewhere. I.E, on the side of the ship to provide broad/starboard side defence. The players who operate these gun turrets will also be vulnerable, as they can be killed when their turret is destroyed. Also, the ship's slow maneuvering speed will be a downfall, and make it susceptible to attacks from the Lych, Gauss and Rocket Hogs and even the Wraith. Lich For those who have already played Halo 4, you will know about the Covenant Lich, a large bulky gunship build for ground assaults as seen on Requiem. The Lich is structured similarly to the main chassis of the Scarab, both on the interior and exterior. The Lich it built around 2.5 levels, the second level containing the gundeck with two side-mounted gun turrets The most notable armament of the Lich is the forward mounted plasma beam cannon, seemingly scaled down from the beam located on the Scarab. If this vehicle was to be implemented into the multiplayer, the plasma turret located on the front would have to be scaled down slightly, and repurposed for use against ground units mainly, perhaps making it a turret similar to the Phantom's forward mounted turret. This would be controlled by the pilot. The side mounted gun turrets would be of a similar variety to the normal plasma cannon, making it vulnerable to snipers. This vulnerability would be enforced by the slower speed of the Lich, slower even than the Vulture. However, the maneuverability will be slightly easier than the Vulture. Overall, the Lich will be more vulnerable to the Rocket Hog, Mantis, Vulture and players who board the vehicle from the air, or even from the ground. I urge those who read this suggestion to pledge their support in my ideas. Also, if you would like to provide constructive criticism of any aspects, please ensure that you read every bit of information first. Thank you in advance
  2. As you all know, the only vehicles worth using in Halo Wars was the Vultures, a pelican with roofed heat seeking missile ports, Machine guns and missile barrages, and the Locusts, mini scarabs that shot focus beams. Since Halo 4 is right around the corner, we need to act DOUBLE FAST! so let's be general, casual forum readers and let's tell them what we think about this! First off, I would only recommend that a vulture is a neutral vehicle placed in the middle of the area, rather than every team is flying with millions of missiles at hand. And limit Locusts like wraiths, but keep them handy. Also, Locusts need to have a secondary firing option and overheating that opens the upper canopy and makes the driver vulnerable from behind. A must feature for the vulture is that when a player ejects from it, the vulture must auto-pilot back to the landing zone. Otherwise players will be able to use the vultures large mass as an obstruction or a bridge or whatever. Also, the vulture is a one man vehicle. Even if these aren't forgeable, they will still be fascinating to the 1st person view. In conclusion, this would be worth the game delay. But I'm making this thread for you guys, so what do you guys feel about adding more vehicles into Halo 4?
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