Jump to content

Search the Community

Showing results for tags 'esports friendly mode'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

Found 1 result

  1. Danger Close is going to be including a multiplayer mode in Medal of Honor: Warfighter that it hopes will make the game more appealing to the eSports crowd. The mode, known only as "Sports" right now, is also the subject of a contest in which player are encouraged to submit their suggestions for the mode's name in the finished game. Creative director Kristoffer Bergqvist lays out the basic details of how "Sports" works on the contest'sFacebook page. It's a flag capture mode in which one team must fight its way through narrow choke-points to retrieve one of the defending team's two flags, and then escape with it. That's the gist of it anyway. You can read the description from Bergqvist yourself after the jump. The mode dubbed “Sport” was one of the first game modes we started to prototype. The idea was to create an arena for the players who were searching for the most competitive type of gameplay—an arena that fit traditional clan structures well. We knew that we wanted a game mode that was as rewarding to play as it was exciting to watch. Quick rounds with no respawn abilities were established early, and getting the national flags to be a central part of gameplay was a given once we saw the overwhelming response to the Global Tier 1 concept. The end result is an explosive game mode with the attacking team trying to force its way through narrow choke-points in hope of grabbing one of the two flags set on the defenders’ side, then bringing it back to the starting area. The majority of the combat happens at the beginning of the round while the attackers are fighting to cross the defensive lines. If the defenders fail and let the attack through, they’ll need to switch tactics when closing in on the attackers’ escape routes. Fail a second time and they’ll lose that round. The attackers, on the other hand, need to focus on either slamming through one choke-point or splitting up the defending team using diversion tactics. Stick close to your Fire Team buddy and coordinate the attack to break through the defensive perimeters! Our vision is to create a tense, violent, and addictive game mode—one that makes its way onto the E-Sports scene and takes the Medal of Honor franchise to the next level of competitive warfare. http://www.g4tv.com/...-friendly-mode/
×
×
  • Create New...