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Showing results for tags 'Map Submission'.
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Gamertag: MJ Rookie Player count: 4-8 players. Works best with 2v2 but plays well with 4v4. Supported Gametypes: All Core gametypes are supported. Map Version: 2.0.0 \\\MAP DETAILS/// The map features a symmetrical layout with weapons featured on both, excluding the central Power Weapons. For power weapons, we have in the Terminal, the Energy Sword. In Court Side (outside), the Sniper. Also in the center as counter Power Weapons, we have a Shot Gun (Upper Tree), Light Riffle (Center Stage), and a Splinter(?) Grenade (Upstage). On the map, there is what we call a "Trial by Fire" on both Red and Blue side. These trials are for power ups in the form of a Damage Boost (Trial of Strength) and a Speed Boost (Trail of Speed). Both equally help dominate the map but are very, very risky to get. Finally the normal weapons on the map consist of AR, H2 BR, SMG, Magnum, Storm Riffle, Frag Grenades and Plasma Grenades. This map focus' on movement, all 3 types of combat (close, medium and long range), and offers plenty of paths to get around the map. The main doors are also able to open and closed to the main Terminal and create a whole different kind of play environment as it shifts. The game is meant for 2v2 through 4v4. This map Inspiration is from Violet Courtyard II which I did in Halo the MCC. That map was inspired by the Firefight map in New Mombasa as well as the first Violet Courtyard created by me in Halo 4. As I gain play testers I will update it more to fix and tweak any bugs, flaws, spawning, etc.. Map name in fileshare will be "VC III: Violet Glass" and description will include version number \\\BACKGROUND/// [Resort info edited by ONI for civilian and public safety] Violet Courtyard III - Violet Glass | Welcome guest to the beautiful resort of Violet Courtyard III, located off the coast of [classified]. Established in [classified], you will feel right at home with the classic but rustic-modern atmosphere. Here you will be treated like a king with our many resort features and luxuries. Enjoy a concert or stage production. Engage in wildlife and nature activities. Relax on the beach, or by the fires like a Greek King on our VIP deck. Everything you could ever need with our state-of-the-art resort and more! Want even more fun and get away time from the kids? Get our Ultimate Stay Package where you get [classified]nights and days for the discount price of [classified]. Visit us at [classified] and enter promo code [classified]for an exclusive offer! For Your Next Vacation, Think Violet. ® \\\DOCUMENTATION/// Old Screenshots: http://imgur.com/a/vNTcB New Screenshots: http://imgur.com/a/achBN https://youtu.be/SCeG3mG1qnY <<< The video has most information about this facility.
Who has the better Railgun? Hello! I have a minigame map and gametype for everyone to try. Gamertag: SixWaysToSunday Map: Throne of Rails > http://www.halowaypoint.com/en-us/players/sixwaystosunday/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=70aef0c5-1808-484c-898b-5fe19eafdbbb Gametype: Railgun Massacre FFA > http://www.halowaypoint.com/en-us/players/sixwaystosunday/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=30070162-b8f6-4d85-9027-8ae2a6ae4cb0 Player Count: 4-10, best at 8. This is a railgun only FFA. The map includes two teleporters, two elevated platforms, an instant kill barrier outside the building, and a single line of sight blocker. It's designed so that players spawn into combat, sometimes looking directly at each other. The gametype has only railguns with infinite ammo. Each player can beatdown and assassinate, which creates map flow by giving an incentive for players to flank. The scoring has been modified so players earn a point for each death, creating strange scores that people often comment on after playing. The lead player has a waypoint and overshield visual (not an actual overshield) so players know who to target. The spawns allow you to modified the gametype for teams or multi teams, although it is designed as a FFA. Please try it out and send me feedback through my gamertag or these forums. Thanks and I hope you guys have fun!
Anirath is a 4v4 - 6v6 map, Anirath is the testing facility for UNSC aircraft. The pillar of autum strictly monitors the test grounds of Anirath. Infintry units are only allowed in the battle grounds of Anirath. UNSC Prototype aircraft fly around with survalence cams to monior the infintry units. MSG theorynight9 for map and ill send you it. enjoy!!! if you want pics please look at my file share otherwise you get phone footage