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SerpentofMetal

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    California
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    Working out , and playing video games

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  1. Halo CE and 2, nuff said. Darker lighting, more particle details (Blood, scaring, bullet holes, plasma burn, rubble). Reach lighting is way to bright making everything look like toys and theres no detail on particles, or textures for destruction. AA's ruin the game to, and forced a COD feel to the game, were everyone is now capable of taking on the enemy team themselves, instead of the classics halos, were equipment and power ups were fought over to use as a strategic gain.
  2. They should remake. Keep its dark lighting and just redo graphics, although they werent that bad to begin with. I want to play the King of Multiplayer again. And common, everyone had to think that the vehicle wars on coagulation or the guardians ramming players with the train on terminal were great memories. And don't forget the fun Super jumps on most of the maps .
  3. all im am asking is bring back the blood and plasma burns in ground as well as explosion scaring of land. Its no fun when your in a tank in reach and theres nothing but the plasma mortar just killing or hitting ground and theres no effect on the ground. They need to have the good model graphics of the new halos , but also look back at CE and halo 2 and bring details such as bullet holes and scaring that stayed on the map and when grenades detonated on the ground like in CE, alot of dirt would raise. With it. The new halos are no fun. Yeah, you kill someone with like a noscope, but all that you see is a doll like body drop. No blood, bullet hole on opposite side. So it just taking the cool details halo 2 and CE had. I remember when the wraith actualy had a great main cannon on it in halo 2 and the big snow maps near the end of the games would have black marks and holes every where on the ground, and also blood. It put a feeling of combat and awe to the game. None of the new halos did that. I really did not feel great with any thing I used to kill with. I was expecting more from the vehicles or rockets. The halo 2 rocket was perfect and did the job. Halo 3's and reachs are so wimpy sounding when fired and leave no cool explosion marking. I feel like im stuck in a forge world the whole time were the map will never be finished so every thing feels faulty or like unfinished Toy. And, one last thing, Halo Ce and halo 2 weapons sounds were unique. H3 and Reach have Toy like sounds that don't seem like its for that weapon. The Br in three sounds alright, but in Halo 2 is had this loud unique sound to it, and so feeling like a great weapon to use. The new halo needs to inlclude not just great graphics, but pay attention to the details that make the atmosphere of the game so unique like Ce and 2.
  4. reach needs more blood and scaring of land from exp,osions. its to plain with a head shot and a falling ragdoll body with no blood or bullet holes in walls.
  5. and bring back the god damned blood and gore as well as explosions scaring the land back to Halo 4, otherwise, just rate it Teen.
  6. No, reachs physics are not like halo should be. there needs to be blood and gore as well as scaring in the land due to explosions. Reach and Halo 3 have no good weapons compared to H2 and CE as well as the vehicle comparrison. The wriath looks like a big purple doll now and not a killing maching like in the previous one. The explosion physics in reach and halo 3 are quite sad and the games should almost be rated teen because the lack of enough blood from a needler exploding or machine mawing down someone. No fun anymore is the new ones? All sleek map with doll like charaters and no cool explosions worth of any scaring or anything. |Halo Needs GORE AND Scaring like CE and 2 were.
  7. Halo reachs engine sucks! to foolish looking vehicles and crappy weapons, and WTF, no Scaring of terrain or mass blood amounts any many more H1 had. That game should be rated teen instead.
  8. That exactly what halo needs. I love the grenade explosions lifting dirt into the air our the plasma colored rings of the bolt hitting the ground and burning it. None of this reach stuff with funny dinosaurs and dollish vehicles. Bring back the Ce effects, but make em better.

  9. never show his face, its just gotta to be that wandering thought. It will ruin the fun in the series. And Forge needs to be reahauld to have blood and scaring like in halo CE. Puny reach frags are dumb, CE frags n Physics. Make halo back to M rating not this teen stuff.
  10. I think the halos are going in a bad direction. Reach and Halo 3 have a forge feeling in the campaign and had no scaring or blood like halo 2 and CE, which had weapons that made the aliens crumble. The new weapons Halo 3 and reach have feel like toys and the covanent is like a unorganized amour fest. Bring back Halo 2s multi-player and Halo Ce's legendary aliens and details

  11. They need to stop making covanent looking like dolls and have weak plasma weapons and scarabs. The new halos have the feeling of being built in forge because of lack of scaring in terrain and major lack of blood and gore like in halo 1 and 2. They need to bring back halo 2 style multi-player, the Armour abilities was noble teams, not chiefs. Halo needs to be as violent with gore like halo CE and great music and scenery to keep you wandering whats next, as well as 60rd assault rifle back and Ce plasma pistols; common the halo reach and 3's weapons just shoot like their toy guns and just feel not right in the campaign. I don't want to have halo 4 feel like a forge world and just plain no good things such as reachs so called campaign that had like multiple Multi-player maps, which made every thing feel like firefight instead of the main story at the time. Bring color ranking elites back, not the dinosaur ones from halo reach and 3. And same goes with CE or 2's flood. 3's flood looked dumb and were weak. And maybe bring back the Rampaging brutes from halo 2. The ones with the fancy Armour are just weak and boring. Also make the AI interact and talk like they did in CE and Halo 2 all the time. H3 and reach they seemed to be scriptless and half of the civilians in reach looked the same and were running into walls like idiots. AND, bring the bullet reflective jackal shields from halo one back, not the clowns from halo 3 and reach that were to tall to hide all the way behind their shield just to have it break from a couple projectiles.
  12. remodel teh elites from CE. The elites in reach look like dinosaurs and just plain walk funny. And bring back Blood and Scaring to land permanently like in CE, as-well as the Black color for Armour.
  13. They need to bring back the Color ranking elites from halo Ce and as well as the pissed brutes from halo 2. These new elites look like Dinosaur dolls and the brutes are a joke.
  14. I hope its good like halo ce and 2. The rest lacked enough blood and the covenant looked stupid as well as the lack of any permanent scaring in terrain. Also, the flood in Halo 3 were like a joke, as well as brutes. Bring back the brutes that actually rampage if pissed from halo 2. and bring back the good plasma pistol from halo Ce and the BR. But hopefully the story is also about Kelly and the others trying to escape onyx.
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