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TheTownSquire

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    GeorgeyBoiiiii

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  1. A GAMETYPE FOR CLUE! so the game does all the things so there can be no breaking of the game which is reliant on honesty, so the game chooses the king, then asks the king to select two people IN GAME (so no messages) to be killers, there are no death messages, and when all innocent people are dead, end the game, the killers and king win(innocent people have no damage, so they cant break the game). to stop people from shouting out the killers gamertag, i have no idea, maybe hide gamertags over peoples heads? this is the only problem, everything else has an easy solution. im thinking maybe seperate the dead peoples chat into another chat in game so only dead people can talk to each other? so they are like "aahh yeah 'blabla' killed be he was really secret" to the other dead people so it doesn't matter and they can't shout out their GT. awh this sucks D:
  2. RVB IN FIREFIGHT WOULD BE FRIGGEN SPANKIN EPIC <3 RVB IN FIREFIGHT WOULD BE FRIGGEN SPANKIN EPIC <3
  3. In forge Placeable effects would be insane, like cloud(small,medium,large) creates a foggy cloud effect like a smoke grenade in a particular place, this would dramatically increase the atmosphere of flood maps etc. Also as well as placeable FX have 3D sounds or looping sounds that you can place down, so a looping sounds could be a heartbeat over and over, this would make flood maps much scarier, and 3D sounds would be the closer to the 3D sound location you placed a player is, the louder a noise could be, an example of a noise could be a engine working in a machine, like you hear around Erosion. In the forge menu, under structures tab, have UNSC, COVENANT and FORERUNNER pallets, so maps can look less out of place, because a UNSC pallet on the big castle thing on Ravine looks really weird. Bring back some kind of assault gametype! :3 also have a type of game online where only players without a party can play, this would mean less SR130 parties spawn raping a bunch of noobs like me ;D. I have a awesome idea for a new gamemode perhaps? It could be called something like rampant,rampage or something along those lines and it's where hordes and hordes of marines go and try and kill master chief? Maybe, but also how about having bots in custom games, so people can test games without having to inv loads of people? My list of shtuff: -WATER VEHICLES! -cortana -someone else like Sargent Johnson, who DOESN'T DIE! -UNSC flyable vehicle -water based maps -more custom game customisation -precision editing in forge -forerunner vehicles (I have a sick idea for a forerunner tank but i have no idea how to show it) ::i'll try give a explanation of it ^ :::::So basically, the main body can look like a mini particle cannon, with all the hovering bits also, so we have a sphere body, (It would be awesome if other players could actually SEE the driver of the {tank name} and see him working the controls while hovering inside this ball, like him punching his fist forward could resemble the main cannon firing [ill get on to the cannon in a sec]) and below this floaty ball have some kind of support that make it look more muscular and not some ball. The tank will have two weapons, holding left trigger will lock the enemy spartans animation and keep him still, like the Didact did to chief kinda, and the right trigger will be some kind of constant beam, not a single shot, which can be used at the same time, this will bring an element of skill into using it, and the constant beam will depower it a little, cause without the enemy being still it will be hard to kill people with a constant beam instead instant kill shot. OR the cannon could charge up, and then a huge bolt of orange stuff destroys everything your pointing at... :: -arbiter -forerunner weapons aren't just different appearances and same mechanics of already implemented weapons -when assassinating people, keep in your Spartans view, maybe? TY 4 READING <3
  4. In forge Placeable effects would be insane, like cloud(small,medium,large) creates a foggy cloud effect like a smoke grenade in a particular place, this would dramatically increase the atmosphere of flood maps etc. Also as well as placeable FX have 3D sounds or looping sounds that you can place down, so a looping sounds could be a heartbeat over and over, this would make flood maps much scarier, and 3D sounds would be the closer to the 3D sound location you placed a player is, the louder a noise could be, an example of a noise could be a engine working in a machine, like you hear around Erosion. In the forge menu, under structures tab, have UNSC, COVENANT and FORERUNNER pallets, so maps can look less out of place, because a UNSC pallet on the big castle thing on Ravine looks really weird. Bring back some kind of assault gametype! :3 also have a type of game online where only players without a party can play, this would mean less SR130 parties spawn raping a bunch of noobs like me ;D. I have a awesome idea for a new gamemode perhaps? It could be called something like rampant,rampage or something along those lines and it's where hordes and hordes of marines go and try and kill master chief? Maybe, but also how about having bots in custom games, so people can test games without having to inv loads of people?
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