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Vz Redemption

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    Vz Redemption

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  1. Map: Crossfire Gamertag: Vz Redemption Players: 4-8 (Teams or FFA) Supported Gametypes: Slayer (Teams or FFA; Snipers, SWAT), CTF, Oddball (Teams or FFA), King Weapons: Incineration Cannon (Slayer only) - 2:30. Sniper/Binary Rifle - 2:00. Sword/Scattershot - 1:30. Railgun/SAW - 1:45. Needler/Concussion Rifle - 1:45. (Shorter spawn times due to small map size.) Hey everybody! This is my first map submission. Called Crossfire, it's a small, symmetrical competitive map for 4-8 players. An outer ring encircles the entire map with choke points on the corners. There are multiple pathways and trick jumps to get onto the center multilevel platform, where a lot of the objectives and power weapons are spawned (it takes some climbing to get to the Incineration Cannon). Supports most competitive gametypes except Big Team (Dominion, Extraction). I have not yet playtested it but if this map gets enough support, maybe I could get some help from the community testing it out? This map is on my Fileshare so if you like it, feel free to download it, along with any of my other maps (they are not as fleshed out as this one). Also, sorry for the low-res iphone pics...it's all I've got.
  2. Hey everybody, I'm Vz Redemption and I like to make maps. It's been a hobby of mine since Halo 3, and now I want to try submitting my Halo 4 maps to the community for feedback/inspiration. Thanks guys!
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