Jump to content

HappehNinja

Trusted Members
  • Posts

    451
  • Joined

  • Last visited

Posts posted by HappehNinja

  1. ...

     

    So yeah, I'ma share a little something while I'm at it. Here's the starters:

     

    Human

    X DMR - Good at mid-range to long.

    X BR - Good a close-range to mid.

    X AR - It's supposed to be good a close-range and a little on mid.

    X Magnum - Pretty good for a secondary accuracy weapon.

    X Frag - I use them all the time. They roll a bit.

     

    Covenant

    X Carbine - Needs buffing, other wise it's horrible.

    X Storm R - Definitely needs buffing.

    X Plasma P - Sometimes it gets the shield off. Good for detaining incoming vehicles. Not good for killing...

    X Plamsa G - I'm not good with them, but I heard that they are pretty efficient.

     

    Forerunner

    Light R - Pretty good, but apparently good enough to make people hide after their shield's gone...

    Suppressor - Wow... it's better than the AR (in my opinion), though it's accuracy is a bit tuff.

    Bolkshot - Should be nerfed right away. This secondary is almost a staple.

    Pulse(?) G - It's a joke.

    • Like 1
  2. Like probably some of the others stated, you must complete the Legendary campaign .. Solo or Co-op. Personally, I didn't find it that hard, it just requires patience and some skill. I barely died two to three times on some missions. Best of luck, buddy.

     

    P.S: The real challenge is to beat the game with all skulls on... bummer.

  3. Not really. Some challenges can take up a pretty good amount of time... The exp is pretty fair, and not everyone plays Spartan Ops. Also, the players who "AFK" is simply part of the experience, and if you think that it's necessary, you can always submit a player review accordingly.

  4. Sacrifices need to be made some time, Broken Arrow. Besides, it's too early to throw some speculations about what direction the next game is going to take. Who knows? Perhaps Cortana's death was meant for a greater good (she saved Master Chief) or for the unfolding of the events of the story.

  5. Well, I acknowledge your opinion and I think that it should be respected and argued with. I believe that you are right, when it comes to playing as an elite again and for the possible return of the Arbiter. Dual-wielding is not necessary, but I believe that it was very fun, and should be considered. Besides this, you seem to mostly speak about experiences that you had with the game. We all have experience, and they are similar and/or different.

     

    You did great with the Topic, you just have to think it through and edit it before posting it. I too, am new to the forum society. You can always, though, share your experiences with the game within the forum. Good work. It is always important to try new things, and you have expanded your experiences further on bydoing so.

  6. Hello, everyone. This is my first topic here, so go easy on me. I have been playing Halo 4, since it's release and found it to be a very fun experience. It's all good. The campaing, spartan ops, and the matchmaking. Everything. But something in particular on matchmaking caught my attention. Most players preffer to use precision weapons over fully automatic weapons.

     

    Not that I dislike presicion weapons, for I also find them to be convinient and acknowledge their upper hand on the battlefield. It's just that I find that some weapons are not giving their full potential at their field, thus they make most precision weapons a strong choice. Which are these weapons that fall back? Well, just as the tittle suggests, the weapons are the following:

     

    Assault Riffle & Storm Riffle

    The assault riffle and the storm riffle. Weapons made to fight from medium range combat, and ment to destroy from close-quarters. Of course, these weapons don't fare well on long distance battles. Most should be aware of this. However, when these weapons encounters certain precision weapons on it's field of effeciency, they falls back. The suppressor, in my opinion, doesn't seem to have this problem. If I were to make a suggestion, these weapons should have a slight boost on their damage. Nothing too substancial, just a bit to make the difference, since they have a good fire rate.

     

    Covenant Carbine

    The convenant carbine is a great weapon. It shares the same advantage as the other precision weapons. The weapon has a great fire rate in contrast with the other two precision weapons, but it's fire-power, is greatly cut-off in return. This weapon doesn't seem to fare well in the battlefield, but with a little boost on it's fire power, it should be balanced with the rest. Again, it should not be given a great amount of fire-power, because the weapon has the advantage of speed over the other two precision weapons, it just need a slight boost.

     

    Besides, this matter, the game itself is a pretty good addition to the series. I would like to thank 343 and all of those in the making for keeping this legend alive. Well done.

    • Like 5
×
×
  • Create New...