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Bossofmagic

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    fale456

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  1. When I read this post, I felt obligated to register just to answer this in the hope that 343 sees all we have to say Personally, I find that the campaing was pretty good and very challenging in legendary. The new variety of ennemies and weapons made it very refreshing and I had to think over my strategy sometimes. Aside from a smaller variety of maps, The only problem I have with multiplayer is that if/when the older gametypes reappear (Slayer, juggernaut and what not), I have zero knowledge of where the weapons spawn because I stopped looking for weapons on the ground. My biggest dissapointment was the forge. I was really looking foward to a greater variety of objects to use and a big map like forge world but most maps feel cramped to me and the new map-specific objects don't work with what I had in mind (especially since I work on inpact, the largest map available and the items in that map are large empty corridors. Also, I was befuddled when I saw that the gravity volume items came in specific sizes isntead of varying in shapes and sizes like the radius of a trait zone. I also can't understand why the pipes in erosions are full instead of being hollow like the one in High Ground in Halo 3. It would give much more functionality to them; legitimate vent system to lurk in the ceilings, barrels of cannons possibly, etc. On the upside, I appreciate the new texture of the old items and the Lock Feature is very appreciated. I feel much better knowing that I won't destroy my precise placing with one mispressed button (especially when you try to move an item's height with the bumpers between two coordinates to get the perfect height). The concept of gravity volume zones and player trait zones are also a nice addition, especially since you can change the traits of the player trait zone in the pause menue instead of having to leave the game and change the game settings. It allows for a quick way to test new settings. I tip you my hat for the work you've done but I really look foward a new patch or maybe even a DLC centered around ameliorating the forge.
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