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Holyninja90

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    Holyninja90

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  1. I find that some of the dialogue within the Spartan ops just does not seem to fit with Halo Lore. Spartans were trained to be incredibly smart, and yet Palmer keeps dissing the "Science Geeks" I do not remember this attitude from any of the books. The closest it got was Spartans not wanting to "Baby sit" but i just do not understand how Palmer can get mad at science when she is in a massive Science ship, standing ins a suit of Science armor, communicating through a radio... oooo science is so bad. I just don't feel the story fits the lore, and wish more time was put into the story/ screen play for this part of the game, so it better matches the epic Campaign. Overall thought I am happy this is here, and believe it is a great addition similar to firefight. For all of those complaining there is no firefight I see this as essentially the same thing on larger maps, with the ability to have a level focused on defense. I also look forward to seeing time trial achievements etc, and some of the goals being geared towards previous weeks and not just the current one, to encourage replay.
  2. I have to say I agree with a lot of what has already been said. I think a classic play option may help with some of us, Preset loadouts etc. The biggest issue I have had so far is lag. I liked being able to select to search for local games in order to reduce this, living in NZ i pretty much have to play against local players or the game just does not work. To me the way Halo Matchmaking finds connections seems to have speed of game finding rated higher than good connection, this needs to be fixed. A Good game is worth waiting for. In relation to the Lag I am finding the Kill cam seems to go from my point of view, not my rival. If there is lag I want this cam to show what they actually did, not them shooting at empty air and me spontaneously dropping dead. What is the point of a kill cam if it just makes us angrier about the lag we are already annoyed with. The Kill cam works in other games and usually shows us, "oh I was lagging and he did have a head shot on me, ok thats fine". It just seems like so much was put into this game that some of the basics were overlooked, such as the glitch checks on maps (no super jumps, hiding holes etc.) Weapon balance (DMR) and the kill cam lag issue really should have never made the game. The most recent 18 Regicides goal, did anyone stop to think if that was really practical? I mean mathematically it just doesn't seem to add up, and I find myself wondering if that was missed then what else is not right. I really do worry that you guys took Bungies halo baby, and tried to add to much to it to quickly before proving yourselves, and this stands out especially when all of us are giving extra scrutiny on your first attempt. I do not mean for this to be all negative, as I loved the campaign and the story was told masterfully (though i think the story for spartan ops is sort of outside of the games lore, (Palmer keeps dissing science geeks? WTF she is in a set of science armor, surrounded by a science ship, with science gravity and masterfully designed scientific weapons, on top of all of that Spartans were trained to be incredibly smart to the point that they could themselves be scientists. I just don't get whoever wrote that script and wish they read some of the books before designing a character for common pop culture and not halo fans) On the plus side I really enjoy Dominion and think that is a nice touch to spartan training on Infinity, as well as the level system for unlocking perks etc. Though I agree a ranked system would be good on the side, that is what separated halo from call of duty in my opinion.
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