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Oakley Gallimore Franklin

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  1. In my most anxious antcipation for a certain game, I've come to realize that some of the most iconic features of this game, which is Halo 4 if you didn't figure it out already, have been altered drastically. Forge, along with all of the other modes included with Halo 4, were my most anticipated features included with the game. Sadly; however, Forge has been butchered. Horribly. But it's not all bad though. The new magnet and duplicate are very useful. But are a few features such as these worth four times the amount of loss compared to Halo: Reach's Forge mode? Back in Halo 3, Forge was the most astonishing thing to be introduced into the Halo franchise. Now, when we compare Halo 4 to it's last non-spin off title, it's amazingly better. Compared to Reach; however, things just feel...off. For example: There is now, no zoom in feature when in forge mode; the items have lost there glossy, stylish texture; and the map that represents Forge World isn't even half as large as the "Horseshoe Island" in Reach's Forge World. So many changes, yet the Cons and Pros seem to outnumber each other in value according to importance. Please leave your thought in the replys below, and let's see if we can get 343 to recognize some problems here.
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