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BlueImpact

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    pHobia XIII

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  1. I think the most ideal thing to do is make it so players of certain skill levels CAN and WILL get stuck at certain ranks. For example, if you had the skill level of a 35 in Halo 3, you would have trouble getting to a 40+ but you would rarely drop below 30. I like the idea of players sitting in their respective skill level gap (for lack of a better word). Therefore the 20s play 20s and 50s play 50s. Obviously there will be boosting issues, but regardless i'm sure there can be away around it. I just don't want to see top rank players with less ability than that of my shoelace on my team at high levels. 343 has be sweating more than a nun in a cucumber field.
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