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  4. It appears that CD Projekt Red plans on releasing a Game of the Year edition for its most recent game, Cyberpunk 2077. In an investor meeting reported on by Insider Gaming, CD Projekt Red CEO Adam Kicinski stated that the studio intends to release a Game of the Year edition after the launch of the game's upcoming DLC Phantom Liberty. The report states that Kicinski said the following about the upcoming rerelease of Cyberpunk 2077 next year: "It's the natural order of things--it was the same with The Witcher, which after both expansions was finally released as a Game of the Year Edition and has been on the market that way ever since. The same can be expected in this case." It was previously reported that Phantom Liberty would be the only DLC for Cyberpunk 2077. Following its release, CD Projekt Red will reportedly begin working on Project Orion (the Cyberpunk 2077 sequel's code name) in 2023. For more Cyberpunk 2077 news, check out these stories: Cyberpunk 2077 Helped CD Projekt Make More Money Than Ever Before In A Q3Cyberpunk 2077's Phantom Liberty Expansion Won't Be Free DLCA Month Later, A Million Chooms Are Still Logging Into Cyberpunk 2077 Every DayView the full article
  5. Yesterday
  6. Gran Turismo 7 will be celebrating its 25th anniversary of the franchise by rewarding players with special in-game items, bonus rewards, and more. From now until December 5, players can increase their rewards for each race in Sports mode. This mode features a race similar to the one in the World Finals, but will allow players to earn up to five times the amount of credits upon completion. Players will also be able to earn additional credit through Online Time Trails, which task racers with completing tracks of the World Finals races in a limited amount of time. Those who tune into any Gran Turismo 7 live streams will be rewarded the Viewers Gift, and if they watch the World Finals and answer the Day 4 question, they'll receive the Ferrari Vision Gran Turismo. The last day to earn these rewards is December 4 at 7:59 AM PST / 3:59 PM GMT. Lastly, the special GT World Series World Finals liveries will be available until January 3 via the Recommended section in the Showcase pavilion. For more GameSpot news, check out these stories: The Callisto Protocol Review - I Don't Belong HereMargot Robbie's Pirates Of The Caribbean Movie Script May Not Be Dead Just YetEd Boon Says No Plans For Mortal Kombat Or Injustice Announcement At The Game AwardsView the full article
  7. After making a pair of surprise appearances earlier in the year, Tekken 8 has been confirmed for an appearance at The Game Awards next week. The official Tekken Twitter account posted simply "GET READY" along with a brief teaser video telling viewers to "save the D8" for the awards show. No other information was confirmed, and no other hints have been posted since the video went live. Tekken 8 was first teased at Evo 2022 in August, where a seconds-long teaser showed Tekken mainstay Kazuya Mishima's face--complete with glowing eye--and the franchise's iconic phrase "get ready for the next battle." Two months later, during the PlayStation State of Play in September, Tekken 8 was officially unveiled for the first time. The gameplay showed Kazuya and his son Jin Kazama battling during a heavy storm, with the video showcasing updated graphics and effects. No other info about the game has been revealed since the State of Play. Tekken 8 is the latest entry in the storied fighting game franchise, and the first since June 2017. It will launch on PlayStation 5, Xbox Series X|S, and PC. View the full article
  8. Mortal Kombat co-creator Ed Boon wants everyone to press pause on expecting an imminent announcement of a new entry in his fighting game franchises. Specifically, he says don't expect to see a new game from NetherRealm Studios to appear at The Game Awards next week. Boon possibly wanted to get out ahead of any predictions for Mortal Kombat 12 since his studio unveiled the 11th installment at The Game Awards in 2018. History won't repeat itself this time, the chief creative officer of NetherRealm made clear on Twitter. This reinforces what Boon said back in October. He explained that NetherRealm was focusing on celebrating Mortal Kombat's 30th anniversary before any new game announcement. That would come in due time. That said, a new mobile game called Mortal Kombat: Onslaught--developed by NetherRealm--was unveiled in October. It's an RPG in which players "build a team of fighters from a vast roster of characters--and unleash them in massive real-time group battles," according to Warner Bros. The game is planned to release next year. The most recent entry in the series, Mortal Kombat 11, has sold more than 12 million copies as of July 2021. View the full article
  9. In addition to games like Starfield, The Elder Scrolls 6, and Fallout 5, Bethesda continues to push into the mobile games space. Bethesda's Todd Howard has now teased the company's next mobile game, which hasn't been announced yet. "We have a new mobile game that we're working on that we haven't announced yet that I'm in love with," Howard said on the Lex Fridman podcast recently, as transcribed by VGC. So far, some of Bethesda's mobile releases have included Fallout Shelter, The Elder Scrolls Legends, and The Elder Scrolls: Blades. Howard didn't have anything else to say about the new mobile game, but he observed that Fallout Shelter players enjoyed playing the game "for hours a day." "You know, if you look at kids these days, they can stare at their phone for hours, that's all they do; that's where they watch everything, so it's also like a demographic thing," he said. "The younger audience, they would rather sit and stare at their phone than play it on a big screen." In 2019, Bethesda parent company ZeniMax acquired Alpha Dog Games, the studio behind the mobile games Wraithborne and Mighty Doom, among others. ZeniMax's careers page lists multiple open positions at Alpha Dog for mobile games. Microsoft is trying to push further into the mobile games space, so having one of its premiere divisions, Bethesda, working on more mobile projects makes a lot of sense. View the full article
  10. It's the start of a new weekend in Trials of Osiris, and if you've been battling to get your hands on the coveted Aisha's Embrace and Reed's Regret, this will be your last weekend to obtain one of those Adept weapons before they're cycled out of the loot pool. Here's where you'll play Trials of Osiris this weekend and what weapons you can earn. Map: To be confirmed Reputation Rank 4: Upgrade Module x 2Reputation Rank 7: Enhancement Prism x 3Reputation Rank 10: Trials Weapon (Changes for each rank reset)Reputation Rank 13: Upgrade Module x 2Reputation Rank 16: Trials Weapon (Changes for each rank reset)Flawless Reward: Forgiveness (Adept)Trials weapons now carry the Alacrity Origin Trait. It gives you increased aim assist, reload speed, stability, and range on your Trials guns when you're the last living member of a fireteam or running solo. You can also choose to swap to the Crucible Origin trait, One Quiet Moment, which greatly enhances your gun's reload speed when you reload while out of combat. As always, Trials becomes available from Friday's daily reset at 10 AM PT / 1 PM ET until the weekly reset at the same time the following Tuesday. During that time, you can also pay a visit to Xur to see what Exotics he's selling. Make sure to pay a visit to Saint-14 in the Tower to pick up a Trials card, which will dictate certain bonuses (such as whether you get bonus rewards at certain milestones or if a loss will be forgiven). Trials of Osiris is a weekend PvP mode that runs from the daily reset on Friday until the weekly reset on Tuesday, giving you four days to take part. Your goal in the Trials is for you and the other two players in your fireteam to achieve a "Flawless" run, in which you win seven matches without losing any. Go Flawless and you'll earn a trip to the Lighthouse and receive some special rewards, including the new Adept weapons. These have additional stat bonuses, making them among the most coveted items you can get your hands on. Thanks to a bunch of changes to Trials this year, though, the mode is a little easier to get into than it has been. The Trials of Osiris now features matchmaking, so you can jump into matches even if you don't have a full squad of three players to take it on. Your Trials Passage--the card you purchase from Saint-14 that grants you access to the mode and tracks your wins--now does not track your losses--so you can keep playing and earning rewards even if you lose out on a Flawless run. Bungie has also adjusted Trials so that you earn rewards based on the number of rounds, rather than matches, you've won during your session, and added a reputation system that's similar to the Crucible and Gambit, making it easier to earn some of the Trials of Osiris's unique loot. Finally, you'll earn Trials Engrams for participating in the mode, which you can cash in with Saint-14 during the weekend you receive them. You can tune those engrams to yield specific pieces of loot, or take your chances with random drops that will expand what's available in your loot pool. So even if you're just jumping into Trials alone, there are plenty of ways you can earn great new gear. View the full article
  11. The U.S. Army planned to use Call of Duty streamers on Twitch as a means of gaining more Gen-Z recruits, according to military spending documents recently acquired by Vice. The Army has reportedly spent millions on the project--or planned to, anyway--with the hopes of winning over young adults and minorities who, historically, have plenty of interest in playing war games, but considerably less interest in enlisting in real life. Vice acquired the documents via a Freedom of Information Act (FOIA) request, and according to their report, the U.S. Army had millions earmarked for the project's 2021-2022 goals. Over the course of those years, the Army aimed to use esports tournaments and high-profile streamers as advertisement platforms, with the ultimate goal of reaching an audience that has evidently proven elusive in terms of recruitment. The documents openly state the desire for the ad campaign to target Gen-Z in particular, noting the preferred age range (18 to 24) in addition to other subgroups the Army hoped to reach via advertisement. "Focus on the growth of females, Blacks, and Hispanics," reads one section of the document. Much of the document focuses on proposed spending for events like Twitch's HBCU (Historically Black colleges and universities) Showdown, along with many others. One page in particular displays a tiered list of advertising prospects. "Twitch x HBCU Showdown" tops the chart, with a proposed budget of $1 million. Further down the list is Call of Duty League, with a note that such a move was pending a discussion with Activision Blizzard. The documents indicated that involvement with Activision Blizzard was being halted due to misconduct allegations and other legal troubles facing the publisher. According to Vice, an August 2021 email included in the documents states, "At this time, we intend to 'pause all activities' immediately with Activision due to serious allegations of sexual harassment at their workplace, and also recommended tha[t] the Marketing Engagement Brigade not send their eSports team to the tournament." The document obtained by Vice even mentioned individual Call of Duty streamers like Stonemountain64.The U.S. Army is no stranger to aiming ads at gamers online, including via video game publications such as GameSpot. It even has its own official esports team, which has been used as a recruitment tool at various gaming conventions and esports tournaments for several years. The team is made up of actual soldiers who must first finish basic training and can be deployed at any moment, just like any other member of the United States Armed Forces. But streamers aren't the only method the military has used in an attempt to reach what it may see as an untapped market of potential recruits. Per Vice, both the streaming service Paramount+ and the WWE were also approached as potential candidates for pro-enlistment advertisements. Additionally, $200,000 was allocated for a proposed sponsorship of Call of Duty Mobile. According to Vice, the documents indicate that there were once plans for the mobile game to reward players who watch U.S. Army ads with in-game currency. It's not clear exactly how much of the proposed $6.9 million budget was successfully spent on the projects outlined in the report. While some projects--like the aforementioned mobile game rewards for watching U.S. Army ads--obviously never happened, the success of other projects (like behind-the-scenes sponsorships) is more difficult to gauge. According to Vice, Activision Blizzard and Paramount+ declined a request for comment, while Twitch only stated that the company's ad services did not receive payment from the U.S. Army for individual streams or the HBCU Showdown in 2022. The U.S. Army, however, did have something to say. "Ad recall and favorability are important as they are both industry accepted measures of effectiveness of the advertising and sponsorships we purchase," read an emailed statement received by Vice. "Army Marketing’s goal for sponsorship is similar to all our advertising purchases which is to reach a specific market in support of Army recruiting." Though the U.S. military has frequently used games as a tool to drive recruitment (with varying degrees of success), some argue that the practice is immoral, potentially influencing young people to conflate in-game grenade-flinging with real-life combat. On the other hand, GoArmy.com advertisements have been slipped in between preview trailers at American cinemas for decades now, and concerns are rarely raised about this practice. Still, there is one significant difference there: Those cinema advertisements don't follow their young, impressionable audiences home the way ads in online games and popular streaming platforms do. "In Army marketing, we must meet the youth where they are," the Army's emailed statement to Vice concluded. "And that is online." (Disclosure: The U.S. Army has advertised on GameSpot in the past.) View the full article
  12. Primitive is a new Stone Age survival shooter just announced for PC, and it aims to take full advantage of Unreal Engine 5 to deliver a photorealistic representation of what the world was like tens of thousands of years ago. Developer Games Box is the studio behind Primitive, and though it doesn't have a release date (or even a release window), the game is currently able to be wishlisted on Steam. The game's description states that players will need to climb the hierarchy of a group of hunters, learn to communicate, and craft various items that will aid in survival such as new weapons, shelter, methods of cooking, and clothing. Players will battle not only against rival Neanderthals and early Homo sapiens but massive wooly mammoths and saber-toothed tigers. In a quote to IGN, Games Box CEO Tomasz Supel said the project is still early in development, but that other games like Ubisoft's Far Cry Primal will give players a good idea of what to expect. "Thinking of similar games, Primitive is close to such titles as Far Cry Primal, yet our concept focuses more strongly on showing the primal character of a real world from many thousands of years ago, where it all boiled down to raw power, as well as a fight for dominance and survival," Supel said. Visuals look to play a big part of what Primitive is going for. The game's Steam page promises "breathtaking views with photorealistic graphics using the potential of the latest graphics cards" and talks up the type of atmosphere and immersive visuals the team will be able to achieve thanks to Unreal Engine 5. Primitive, which is open world, will include an original story that takes players on a "journey through the primeval world of the origins of humanity," but will also include "random events and unforeseen twists" along the way. For more information, check out Primitive's Steam listing. View the full article
  13. It's the final Season of Plunder weekend in Destiny 2, and while some big changes are coming, Xur remains a reassuring constant in the game. Back for a few more days to sell some of the finest Exotic weapons and armor, the Agent of the Nine will also have a few extra items with him to help flesh out your collection. Here's where you can find Xur and what Exotics he's selling this week. This week you can find Xur in The EDZ, in the Winding Cove. For his weapon, Xur is offering Cerberus +1. Hunters can pick up the Wormhusk Crown helmet, Titans can grab Peregrine Greaves boots; and for Warlocks, Xur has the Skull of Dire Ahamkara helmet. Xur LocationXur's location in the EDZ.Spawn in at the Winding Cove transmat zone, then hop on your sparrow and go north. Take the collapsed overpass on the left and look for a cave near the bend in the road. Follow the tunnel through the cliff face to reach a higher ridge where a Fallen dropship has crashed; you'll find Xur waiting there. Xur is present every weekend in Destiny 2, starting with the daily reset at 9 AM PT / 12 PM ET on Friday. Bungie doesn't mark Xur's location on the in-game map, so it can be easy to miss him if you're not aware he exists. But he only comes to specific locations, of which now there are only three: the Tower Hangar area, on Nessus in Watcher's Grave, and in the Winding Cove area of the EDZ. View the full article
  14. Deep Silver announced that all copies of Saints Row IV on PC will automatically be upgraded to the Re-Elected Edition for free on December 8. This also applies to the PC-exclusive Saints Row IV: Game of the Century Edition. With the Re-Elected Edition, players will have access to several additional DLC packs, such as the Enter the Dominatrix and How the Saints Save Christmas missions, as well as a bunch of outfits and weapons. Deep Silver also warned that all other versions of Saints Row IV and its separate DLC packs will be removed from PC storefronts on the same day. Cross-play on PC will also be added, which means that players across Steam, Epic Games Store, and GOG can play together. Saints Row IV was first released in August 2013 for PC, PS3, and Xbox 360. It subsequently received PS4 and Xbox One ports in 2014 with the Saints Row IV: Re-Elected Edition. It was also released on Nintendo Switch in March 2020. In GameSpot's Saints Row IV review, we said, "Even if combat sometimes falls into a rut, there are more than enough surprises in the game's story missions to keep you entertained, and as in previous games, you can increase the mayhem by inviting a friend along to do missions and other activities." View the full article
  15. Hyenas, the upcoming shooter from Creative Assembly, isn't set to launch until 2023, but some PC players can jump into the game starting today, December 2, through an alpha. A alpha--which is an early, unfinished version--is starting December 2 at 1 PM PT / 4 PM ET. It runs through the same time on Sunday, December 4. The alpha lets players test the newest publicly available version of the game, alpha 1.10, which includes improved UI and HUD, along with controller updates and end-of-match changes, compared to an earlier alpha. People in the US, Canada, EU, and Brazil can sign up for the Hyenas alpha test on the game's website. Those chosen for the alpha test, which is available only on PC, are required to sign a non-disclosure agreement stating. Creative Assembly also noted that the system requirements are pretty high right now, but the team continues to optimize with the aim of lowering the specs over time. If your PC is older than five years, it probably cannot run Hyenas right now, the studio said. Hyenas minimum alpha spec:OS: Windows 7Processor: Quad core processor running at 2.5 GhzRAM: 10GBVRAM: 4GBDirectX: 12Drive Space: ~31GBHyenas recommended alpha spec:OS: 64bit Windows 10Processor: Any 6th Gen Intel processor, or any Ryzen 1000 series or aboveRAM: 16GBVRAM: 6GB – Nvidia 1660 or AMD 5600 XT or Vega 556DirectX: 12Drive Space: ~31GB Hyenas is a departure of sorts from what fans have come to expect from Creative Assembly. The UK-based studio is best known for the Total War strategy game series. It also developed Alien: Isolation and worked with Microsoft on Halo Wars 2. A team-based shooter, Hyenas sees players robbing high-tech vaults on massive space freighters and then escaping the scene of the crime. While the Hyenas alpha is available only on PC, the full game will come to Xbox and PlayStation systems in 2023. View the full article
  16. The Callisto Protocol isn't an easy game--it can pose quite the challenge even on its easiest difficulty, actually. As such, you'll want to have as many weapons as possible at your disposal as you make your way through hoards of enemies, which means exploring for missable schematics that can let you craft new guns. One early game schematic is for the Skunk Gun, and missing this one could have a detrimental effect on your survivability. We'll tell you where to find it below. How to get the Skunk GunThe Skunk Gun Schematic is found in Chapter 3: Aftermath. During this chapter, you will experience an elevator crash that will lead to you exploring a dark and horror-filled basement. In this new section, you'll notice a door with a fuse box that you can't use yet. Remember this location. Make your way through the basement until you stumble upon a group of four foes that you'll have to take out. Make quick work of them and look around this area for the fuse and pick it up. Instead of using it on the nearby fuse box, head all the way back to that box mentioned above and use it there first. When you open the door using the fuse, you'll notice a ventilation shaft in the next room. Crawl through it and come out the other side, then look on a desk in here for the Skunk Gun Schematic. Once you've obtained the schematic, you'll have to take it to a Reforge to craft the Skunk Gun. The Skunk Gun is the first of three missable weapons throughout The Callisto Protocol. If you don't want to miss anything, check out where to find all weapons. View the full article
  17. Game Freak is famous for its best-selling Pokemon games, but back in 2013, the studio released Pocket Card Jockey on the 3DS in Japan. The game eventually made its way to the US in 2015, and seven years later, a potential sequel might be in development. As spotted by VGC, a trademark application for "Solitaire Horse: Ride On" was filed last week. The original game is known as Solitaire Horse in Japan, so it's not clear if "Ride On" is referring to a remaster or a sequel. If you missed it when it first came out, Pocket Card Jockey is a fusion between horse racing and Solitaire. As the newest jockey on the block, you'll have to expertly arrange stacks of cards during horse races so that you can give your steed the momentum it needs to race to the front of the pack. The game has a tactical side to it as well, as you'll have to use the touchscreen on the 3DS to move your horse through the competition, find the perfect zone to maintain speed in, and maintain your overall stamina levels throughout a race. The better your performance while sorting cards into suits, the better you'll become on the track as you build unity points with your horse. It's unfortunately a digital-exclusive, and once the 3DS and Wii U eShops close down in 2023, it'll be gone forever on that platform. It's still available right now for $7, and if you're tempted, you can grab a free demo before you commit some cash to a download of one of Game Freak's best non-Pokemon games. View the full article
  18. While only broadly stamped with a 2023 release, a new report states Assassin's Creed Mirage is eagle eying an August launch. However, it is possible that it won't stick to that reported release window. That's because the game has already been delayed internally twice, according to Insider Gaming. Apparently Ubisoft planned for the back-to-basics title to come out earlier next year. No specifics were noted for the holdups, though Assassin's Creed Mirage is slated for last-gen hardware. Limitations on those platforms could possibly cause headaches for development. But that is speculation at this point. It's been more than two years since Assassin's Creed Valhalla launched, a large gap for a franchise that was heavily annualized previously. To fill in that time, the game's final update features a tie-in to Assassin's Creed Mirage. Ubisoft is also already taking pre-orders for Mirage. The standard edition costs $50, with the most expensive option retailing for $150. Looking further out, Ubisoft has grand plans for the franchise with Assassin's Creed Infinity. But before then, Assassin's Creed Mirage could be a fantastic return to the roots for the series. And Bungie announced a collaboration between Destiny 2 and Assassin's Creed Valhalla that will see crossover cosmetics in both games starting December 6. View the full article
  19. The Callisto Protocol, the next game from Dead Space and Call of Duty veteran Glen Schofield and the debut offering from Striking Distance Studios, launches today, December 2. Reviews for the game are now online as well, painting a picture of what critics are saying about the long-awaited gruesome horror game. Here at GameSpot, reviewer Jordan Ramee's Callisto Protocol review scored the game a 5/10. Ramee wrote, "Some genuine horror might have improved the experience of this survival-action game, but The Callisto Protocol instead leans too far into absurd high-octane spectacle, dampening the tension and adulterating the narrative core of the experience." The Callisto Protocol is a spiritual successor, of sorts, to Dead Space. It is Striking Distance's first game and was originally meant to be a game set in the PUBG universe (PUBG owner Krafton also owns Striking Distance), but it later shifted away from that ambition. It takes places on a prison colony on Jupiter's moon, Callisto. The moon is overrun with alien enemies, and Striking Distance has cooked up some gruesome death scenarios, inspired in part by real-life grisly car crashes. On PS5, the game uses the DualSense's controller to make the player "feel" the crunching of bones. We've compiled some more reviews from around the industry below. For an even more detailed look, check out GameSpot sister site Metacritic. Game: The Callisto ProtocolPlatforms: PC, PS4, PS5, Xbox One, Xbox Series X|SDeveloper: Striking DistanceRelease Date: December 2Price: $70See at GameStopGameSpot -- 5/10"Overall, individual elements of The Callisto Protocol are just at odds with one another too often. The enemy design and melee-focused combat mechanics lend themselves to these incredibly tense and fun close-quarters brawls when you're only fighting against a couple of targets at a time, but the game regularly locks you into frantic moshpits or frustratingly difficult boss fights instead." -- Jordan Ramee [Full review] Gamereactor -- 9/10"The Callisto Protocol is a triumph. It's not only a triumph because it refuses to include some of the both predatory and bloated mechanics and systems which almost seems ubiquitous in game design today, it's a triumph because it's an entertaining thrill ride, which reaches its goals thanks to understanding the balance between ambition and practical grasp. It's beautiful to look at, superbly acted, nicely put together and above all it's seeped in atmosphere and tense moments. Striking Distance and Krafton has made a damn good one." -- Magnus Groth-Andersen [Full review] OuchSkillUp -- "I Do Not Recommend""Very little in the way of story, characters or horror. Oppressively linear, terrible combat that excels only in frustrating you, and absolutely woeful PC performance. It breaks my heart but sadly, The Callisto Protocol is an easy skip." -- Ralph [Full review] Dexerto -- 5/5"The constant fear and dread incited by the phenomenal visual and sound design are only complemented by the compelling story. The Callisto Protocol is, hopefully, the start of an exciting new franchise, and is another sign that survival horror is anything but dead." -- Andrew Highton [Full review] IGN -- 7/10"The Callisto Protocol is a satisfyingly gory spiritual successor to the Dead Space series, but it's ultimately more of a striking modern mimic than a scary new mutation." -- Tristan Ogilvie [Full review] VGC -- 3/5"The Callisto Protocol delivers the violence, intensity and horror that lives up to its Dead Space predecessor, but with deeper strategic combat. However, a clichéd story and lack of original ideas means that it has one tentacle stuck in the past." -- Christopher Dring [Full review] View the full article
  20. A new season in Destiny 2 means a fresh supply of loot to earn, and if you're a fan of the game's most challenging activities, here's what you can look forward to. In Trials of Osiris, the deadly PvP mode that runs every weekend, a trip to the Lighthouse after a flawless run will see some new gear unlocked. Alongside regular rewards such as Burden of Guilt and The Inquisitor, players can earn the Exalted Truth hand cannon and the Unwavering Duty machine gun again. Some weapons will be leaving the pool though, so this weekend will be your last chance to earn Aisha's Embrace and Reed's Regret for a while. In Iron Banner, Lord Saladin will have more than just some legacy armor available next season when the Rift game mode is replaced with an interesting twist on Control that's called Fortress. The Dark Decider auto rifle and the Gunnora's Axe shotgun are being added back to the pool, after having previously been sunset in Season 12. To make room for them, the Forge's Pledge pulse rifle and the Riiswalker shotgun are being taken out of circulation. In Nightfall, you'll see the Wendigo GL3 grenade launcher and Hung Jury SR4 scout rifle available as prizes again, while other ritual activities like Gambit, Crucible, and Vanguard strikes will offer a selection of new ornaments to equip to your gear. Trials of Osiris What’s arriving: Exalted Truth Suros Adaptive Hand Cannon + AdeptUnwavering Duty Suros Adaptive Machine Gun + AdeptWhat’s staying: Whistler’s Whim Bow + AdeptForgiveness Sidearm + AdeptThe Inquisitor (Adept) Shotgun + AdeptBurden of Guilt Fusion Rifle + AdeptWhat’s leaving: Aisha’s Embrace Scout RifleReed’s Regret Linear Fusion RifleIron Banner What’s arriving: Dark Decider Auto RifleGunnora’s Axe Slug ShotgunWhat’s staying: Allied Demand SidearmRoar of the Bear Rocket LauncherThe Wizened Rebuke Fusion RifleThe Hero’s Burden Submachine GunFrontier’s Cry Hand CannonRazor’s Edge SwordWhat’s leaving: Forge’s Pledge Pulse RifleRiiswalker ShotgunNightfall What’s arriving: Wendigo GL3 Heavy Grenade LauncherHung Jury SR4 Scout RifleWhat's leaving: Silicon Neuroma Sniper RifleDuty Bound Auto RifleIn more Destiny 2 news, expect big changes to shotguns in Season 19, dozens of Exotic weapon buffs, and a Seasonal Artifact that will make the grind for Exotic gear a little bit easier when you tackle Legend Lost Sectors. View the full article
  21. Like previous seasons of Destiny 2, Season 19 will introduce a new Seasonal Artifact for players to experiment with. Seasonal Artifacts are useful for the boost in power that they provide to players, but the real benefits come from the selection of unlockable perks that can be used in tandem with specific subclass builds to create devastating builds and a number of anti-Champion mods that come in handy for higher-level PvE activities. For the next season, Bungie says that the Seasonal Artifact will focus on the Stasis subclass and will feature some experimental mods that don't follow the usual formula. Next season will also see some tweaks to the Stasis subclass, so this artifact will come at a time when Bungie wants more players to experiment with a subclass that has largely been left aside in favor of the overhauled Solar, Void, and Arc skillsets. Artifact mods for the chest and leg slots will grant bonuses to resilience and mobility, respectively, and there'll be a helmet mod that grants additional airborne effectiveness to your weapons. "The Monochromatic Maestro mod in the class item slot rewards you generously for using weapons and subclasses that match their damage types," Bungie added. For solo players, Bungie is adding a mod that says will be very useful for tackling Legend Lost Sectors, an activity that most players grind through to get missing Exotic armor or better rolls of that gear. As for weapons that will be used to defeat the Champions lurking in these Lost Sectors, there'll be anti-Champion mods for Hand Cannons, Scout Rifles, Bows, Pulse Rifles, Auto Rifles, and Submachine Guns, as well as the return of the Unstoppable Grenade Launcher mod. The Lucent Finisher mod will return to help generate some heavy ammo bricks, and Bungie says that it has some new twists on a few old favorites planned, including a version of Passive Guard that works with Glaives and a reprisal of Breach and Clear designed to interact with the Void 3.0 rework. Plenty of other changes coming next season in Destiny 2 ahead of February 2023's Lightfall expansion launch. From an overhaul of PvP to a rework of several Exotics, Bungie is fine-tuning its sandbox ahead of the penultimate chapter in the Light and Darkness saga. View the full article
  22. Season 18 of Destiny 2 introduced a number of small but substantial changes to almost every weapon archetype in the game, and for Season 19, Bungie will be doing some more fine-tuning on its digital arsenal. One of the bigger changes being applied to all weapon types will be a Full Auto toggle, which players will be able to find in the gameplay section of the settings menu once Season 19 goes live, allowing for all weapons to become fully automatic tools. Bungie explained in its weekly blog post that it'll be looking into additional ways for players to pick which types of weapons this setting applies to after next year's Lightfall expansion launches, and certain melee weapon attacks are also being looked at for a similar modification in the future. For the weapon archetypes that didn't get tweaked in the mid-season patch, Bungie will update them with more substantial changes when compared to previous patches. These are very granular changes, but in a nutshell, expect each archetype to lean harder into its core identity and to have more of a signature feel in combat. Shotguns will have a fixed spread pattern that changes based on the weapons manufacturer, and Bungie is expecting to revisit these changes in future seasons as it narrows down the right feel for each brand of close-range weapon. Fusion rifle hip-fire reticles are being rebuilt so that they react more obviously to changes in the accuracy cone, the popular hand cannon Rose will have several of its stats slightly reduced, and several weapons will use a more modern Arcblinding effect that probably won't burn a hole in your retinas. As for glaives, Bungie has big plans for these weapons that were introduced in this year's Witch Queen expansion. Projectile attacks have been adjusted for more reliable hit detection in networked games and melee attacks can now benefit from the Exotic armor perks on Synthoceps, Wormgod Caress, and Winter's Guile. This does mean that some slight nerfs are needed, so you'll see damage multipliers reduced by 25-30% against Champions, mini-bosses, bosses, and vehicles, and base melee damage has been changed from 75 to 67. Elsewhere in Destiny 2, the Eververse store will have fresh stock of Assassin's Creed cosmetics next week, an overhaul of PvP is also coming next week, and Iron Banner is getting a new game mode that puts a dangerous spin on Control. View the full article
  23. With Season 19 around the corner, Bungie has shared more details on how several of its Exotic weapons will be tweaked for the next period of activity. Bungie identified a number of weapons to apply amplified traits to, with a specific subset of Exotic weapons receiving a buff to the Fundamentals perk. Borealis, Hard Light, and Dead Messenger, which feature the ability to cycle through different elements, will each receive increased handling, range, stability, and aim assist stats depending on which element is currently active. Borealis, a sniper rifle that also falls into that category of Exotic weapons, will receive a more substantial buff that will make it even more powerful Breaking a matched enemy shield will refill the magazine from reserves and allows for your next five shots to deal bonus damage. Jade Rabbit, one of the more popular scout rifles, is also getting a big redesign. Bungie says that landing three critical hits will return a round to the magazine and increase the damage of the next body shot, and players will be able to stack up to three of these enhanced rounds. While the Exotics above are getting some great buffs, a few other weapons are getting nerfs as well. The Divinity trace rifle is one controversial weapon that will see some of its power dialed back and will see its Weaken debuff effect reduced from 30% to 15%. Witherhoard has been one of the most popular grenade launchers due to its ability to deal high damage quickly, so for PvE, the Taken portal area of effect will have its time shortened from 7.5 seconds to 4.5 seconds. Gjallarhorn, the most powerful rocket launcher in Destiny 2, is being tweaked to become more of a support power weapon as its impact and detonation damage from the primary rocket is being reduced by 25%. Forerunner, a hand cannon that uses special ammo, will have its damage output scaled back slightly from 40 to 37, and critical damage will be reduced from 72 to 67. Finally, Arbalest will do reduced body damage and will now be on equal footing with its primary linear fusion rifle rival, Lorentz Driver. For the rest of the Exotic arsenal, Bungie outlined these changes based on the 20 or so of the least popular weapons according to its data: No Time to Explain: Full Auto Trigger System perk replaced with Feeding FrenzyTraveler's Chosen: Catalyst perk replaced with Surplus (it still has Osmosis)Vigilance Wing: Catalyst perk replaced with EnsembleDead Man's Tale: Increased body shot damage from 46 to 54, reduced critical damage from 81 to 80DARCI: Now applies Jolt when damaging targets affected by Personal Assistant, increased Airborne Effectiveness statWish-Ender: Increased bonus vs. Witherhoard-blighted targets from 10% to 25%Whisper of the Worm: Increased base airborne effectiveness to 80.The Prospector: Added Chain Reaction to the intrinsic perk.The Fourth Horseman: Decreased recoil by 50%.Merciless: Decreased charge time on hits perk now has a five-second timer, timer resets with each hitRat King: Radius required to activate its perk increased from 15m to 20m.Legend of Acrius: Removed movement penalties.Bastion: Reduced spread angle by 6%.Quicksilver Storm: Increased PvP maximum grenade damage from 80 to 120, increased explosion radius, switched rocket damage from Arc to KineticColdheart: Reduced cooldown on Ionic Trace generation, stability and reload speed when at maximum damage will max out, picking up an Ionic Trace now reduces the time it takes to get to max damageGrand Overture: Increased missile damage by 50%.Xenophage: Now deals roughly half of its damage as impact damage, and the rest as detonation damage. Overall damage increased by 5%In other Destiny 2 news, fans can look forward to some Assassin's Creed Valhalla cosmetics entering the Eververse store inventory on December 6. View the full article
  24. The Callisto Protocol is a survival horror game, so you'll be scrounging for ammo and supplies throughout the campaign. What you might not expect, though, is that a few of its weapons are actually completely missable if you aren't thorough in your exploration. This means that you could end the game with only two guns and a melee weapon--but that shouldn't be a problem, since we've got the locations of all story and optional weapons below. Stun BattonThe Stun Batton is automatically obtained during the Outbreak chapter and will be your melee weapon throughout the remainder of the game. You'll snag this after a room with two giant fans and a bunch of enemies. Just crawl through the nearby shaft and you'll get the weapon during a short cutscene. Hand CannonThe Hand Cannon is automatically obtained during the Outbreak chapter and is the first ranged weapon you'll have access to. Late in the mission, you'll enter a room where Elias will toss you part of a pistol. Take this over to the Reforge nearby and purchase the Hand Cannon to move the story forward. Make sure you explore areas thoroughly for ammo to use in all of these guns, too.Skunk GunThe Skunk Gun is made at the Reforge by using the Skunk Gun Schematic, which is found in the Aftermath chapter. A bit into the chapter, you'll need to find your way out of a basement. You'll be in an area known as Basement D3, and you'll stumble upon a fuse box that can't be used quite yet. Continue forward through the mostly linear path until you reach an area where you have to take out some enemies and find a fuse on the floor. While your first thought would be to use this to open the nearby door, you should instead take it back to the fuse box you saw before. Use it there to open a door, then crawl through the ventilation shaft here to find the Skunk Gun Schematic in the next room. Riot GunThe Riot Gun is automatically obtained during the Lost chapter. After making your way through a variety of snowy outdoor locations and some inner corridors, you'll eventually stumble into a room where you'll find Dani fighting off a hoard of enemies. Help her clear them out, then open the door for her to trigger a cutscene where she hands this heavy-hitting shotgun off to you. Tactical PistolThe Tactical Pistol is made at the Reforge by using the Tactical Pistol Schematic, which is found in the Below chapter. Partway through the chapter, you'll enter a room where three blind enemies will walk in and converge from left, right, and in front of you. Take these out quietly and head through the door ahead, following the path until you have to vault over some metal debris. At the entrance to this next room will be another enemy that will emerge from the wall. Once you've killed it, you can find the Tactical Pistol Schematic sitting on a desk on the right side of the area. The Tactical Pistol has a high rate of fire and some decent damage output.Assault RifleThe Assault Rifle is made at the Reforge by using the Assault Rifle Schematic, which is found in the Colony chapter. While exploring the slums late in the chapter in search of a security key, you'll come to a point where you have to climb a ladder attached to one of the run-down homes on the ground floor to reach the upper section. When you reach the top, head behind you to a bathroom and pick up the Assault Rifle Schematic on the sink there--and beware of the enemy that bursts out to attack you immediately after. View the full article
  25. Survival horror games are known to be a little slow for the sake of tension, but that's not really the case for Striking Distance Studios' action-packed The Callisto Protocol. This new game--which is heavily inspired by Dead Space--keeps things moving at a pretty brisk pace with an onslaught of cinematic set piece moments and no shortage of grotesque monsters to kill in equally grotesque ways. If you're wondering how long it will take to complete The Callisto Protocol, we've got the answer for you. How long to beat The Callisto ProtocolThe Callisto Protocol is a mostly linear survival horror experience with an average playtime of approximately 10 hours on its normal difficulty--and there is little to do beyond seeing its main story through. The majority of the levels are very straightforward and feature occasional optional paths that can be explored for resources or collectible implants and voice memos, though none of these detours are substantial enough to pad out the game's length by much. If you're a completionist looking to finish the game's full Trophy or Achievement list, you won't find a lot that extends the playtime, either. The hardest and most time-consuming part simply requires you to beat it on Maximum Security (the hardest difficulty), which is available from the start and may increase the total playtime by a few hours. Still, the game remains a compact ride with the remainder of the Trophy or Achievement list consisting of things like finding collectibles or killing enemies in ways that are likely to come naturally as you play. Lastly, there are a few optional weapons to find along the way, but we've got you covered on that. For comparison, the original Dead Space took an average of 12 or so hours to beat, but it also packed in a bit more into that runtime and had a larger Trophy and Achievement list to complete that helped flesh out the experience in unique ways. Unfortunately, The Callisto Protocol just doesn't provide nearly the same amount of replay value or creative methods of play. The Callisto Protocol is available on PlayStation 5, Xbox Series X, and PC. View the full article
  26. At the beginning of every month, the OnDeck Twitter account shares the most played games on Steam Deck according to hours played. Usually, the Twitter account shares the top 10 games played for the month. But this time around, we got to see the top 20 games played throughout November. Listed below are the top 20 games that were played on the Steam Deck during November: Vampire SurvivorsPersona 5 Royal Elden RingCyberpunk 2077Stardew ValleyThe Elder Scrolls V: Skyrim Special EditionThe Witcher 3: Wild HuntRed Dead Redemption 2Fallout 4HadesGrand Theft Auto VNo Man's SkySlay the SpireGod of WarThe Binding of Isaac: RebirthMarvel's Spider-Man Remastered RimWorldTactics Ogre: RebornMonster Hunter RiseMost of these games made it on to the top 10 played games on the Steam Deck last month too, except for Cult of the Lamb and Disney Dreamlight Valley. The list of most played games for the month of November comes just a day after Geoff Keighley announced on Twitter that The Game Awards has partnered with Valve to give away one free Steam Deck per minute throughout the show to viewers who tune in. For more GameSpot news, check out these stories: Christopher Judge Wants To Play Kratos In The God Of War TV Show And He Should Do ItBattlefield 2042 Will Receive Its Final Specialist In 2023The First Trailer For Transformers: Rise Of The Beasts Has ArrivedView the full article
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  28. With so many shields to choose from in Elden Ring, it can often be difficult to decide which one fits your build the best. But if your main goal is to look cool, the Shield of the Guilty has you covered. In this brief guide, we'll tell you how you can score it during your playthrough of the game. The Shield of the Guilty explainedThe Shield of the Guilty is a small shield that requires 8 Strength to wield. It makes a poor choice for protection, but you can use it to parry or toss an Ash of War on it to give you some useful skills. Thanks to its briars, it even makes a decent attacking shield. The Shield of the Guilty's item description reads: Shield made to venerate a maiden whose eyes were crushed by Briars of Sin before being reborn in these lands. Venerating the repose of the soul, this shield boosts focus. The briars can be used to attack foes. Where to find the Shield of the GuiltyThe Shield of the Guilty can be found within the Demi-Human Forest Ruins in Weeping Penninsula. Though there is a large boss here that you can face off against, you won't necessarily have to do so to reach the shield. Demi-Human Forest RuinsWhen you arrive at the ruins, note that there is a cellar outside the main building housing the boss. You'll need to jump over a wall to reach the stairs leading down. Once you've lept over the wall, follow the stairs down to a chest, which holds--you guessed it--the Shield of the Guilty. View the full article
  29. Call of Duty Season 1 arrived to Modern Warfare 2 on November 16, bringing a new map, operator, and more weapons to multiplayer, but an update on December 1 has added the new CDL Moshpit playlist. This is a competitive playlist with different rules and some restrictions, so here is everything you need to know about CDL Moshpit. What is CDL Moshpit?Modern Warfare 2's CDL Moshpit is a competitive playlist that follows the maps, rules, and restrictions used by the pro players in the Call of Duty League. This is a playlist created by Treyarch for a way to play like the pros, but CDL Moshpit doesn't include any ladders or ranking systems. However, Ranked Play has been announced for a release sometime in 2023, and that will provide Call of Duty's typical competitive experience with ranks, ladders, and rewards to earn. CDL rules and restrictionsPlaying just like the pros, CDL Moshpit games are played in 4v4 matches, rotating through the Hardpoint, Search and Destroy, and Control game modes. Friendly-fire is turned on for the pros, so keep in mind you can accidentally or not-so-accidentally team kill your own squadmates. The CDL map set includes: Al Bagra Fortress, Breenbergh Hotel, El Asilo, Embassy, and Mercado Las Almas. It's important to note that the Call of Duty League also features several restrictions for weapons, perks, and attachments, and these restrictions can change throughout Modern Warfare 2's competitive season. The full list of CDL rules and restrictions can be found on the Call of Duty League site. How to make unrestricted classesUnfortunately, the CDL Moshpit is only displaying the regular multiplayer loadouts without restrictions being shown at this time, but this issue was announced to be fixed with a future update. Treyarch says CDL Moshpit shares custom loadouts with CDL private matches, and the developer recommends that you create your preferred loadouts in a CDL private match lobby before matchmaking to better navigate the restrictions. If you try to go into a CDL Moshpit match with your normal custom loadouts from public matches, you could have perks and guns that will be missing from your loadout during the match. We're just weeks away from Modern Warfare 2's mid-season update. Here is everything we know about Season 1 Reloaded for Modern Warfare 2 and Warzone 2, which includes a new weapon and two more operators. In celebration of the Men's World Cup, three star soccer players can be purchased as Call of Duty operator bundles for use in both Warzone 2 and Modern Warfare 2. View the full article
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