Squeak Posted August 14, 2013 Report Share Posted August 14, 2013 Vanguardby DBD Squeak and DarkGoldNova Slayer - KoTH - CTF - Extraction - Lockdown - Ricochet Vanguard is a symmetrical 4-base map with some aspects from Sanctuary. Power weapons :Overshield - 2 minsRailgun - 2 minsSniper - 2 mins (1 clip)Jet pack - 30 secs (no ordinance) Other weapons :BR x 6LR x 2Carbine X 1Plasma pistol X 2Assault rifle X 2Needler X 1Boltshot X 1 Grenades :Plasma X 2Frag X 4Pulse X 2 Screenshots : Note: Some of these pictures are from an older version of the map. Thanks : The Fated Fire (Biggest thanks )EshkiiChronmeister DOWNLOAD LINK Link to comment Share on other sites More sharing options...
Zombie Feed Posted August 30, 2013 Report Share Posted August 30, 2013 Quite a shame to see such a great looking map go for 16 days without any responses. I'll download and take a look through the map (and maybe some gameplay if I get a lobby started) to help find any problems that can be fixed to help out this map some more. However from a visual standpoint, it looks pretty solid. 1 Link to comment Share on other sites More sharing options...
Squeak Posted August 31, 2013 Author Report Share Posted August 31, 2013 Quite a shame to see such a great looking map go for 16 days without any responses. I'll download and take a look through the map (and maybe some gameplay if I get a lobby started) to help find any problems that can be fixed to help out this map some more. However from a visual standpoint, it looks pretty solid. It does have responses in another one of the other subforum on this website. UPDATING MAP ON HERE TOMORROW! 1 Link to comment Share on other sites More sharing options...
Zombie Feed Posted August 31, 2013 Report Share Posted August 31, 2013 Oh (guess I need to get out of the THFE forums more often) . Anyways I'll take a look at it nonetheless, however it looks good already. Link to comment Share on other sites More sharing options...
Squeak Posted September 2, 2013 Author Report Share Posted September 2, 2013 Update V1.02 Gametypes added & gameplay changes : Ricochet added (Purple bridge -- Yellow -- Bottom rocks) Changed hill and extractions to be a 5-plot game (HILL : Green -- Top rocks -- Top blue -- Yellow -- Top Red l Extraction : Green -- Top rocks -- Yellow -- Top Blue -- Top Red) CTF Fixes (Can't take flag from under base, respawn zones work) Respawn zones (Now only in CTF, Slayer, and Ricochet) Changed the spawning so FFA can be played. Structure : Removed all inclines off of the top middle structure Added bridges with jumps up to them Changed yellow tunnel pieces Added flag box Changed windows under bases to walls Weapons : Moved sniper to yellow antenna, made it an ordinance drop Placed carbines under bridges Moved plasma pistol inside of the bases behind the flag Made all grenades on normal so you can't run into them Link to comment Share on other sites More sharing options...
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