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Improvements on teleportation AA


twiqpawa

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So I wondered what you could do with the teleportation AA to improve gameplay:

Make it possible to teleport through a wall.

Teleport through vehicles splattering you.

Teleport behind enemies.

Teleport through floors and seelings.

If it gets to overpowered, you can take some damage when using it.

To see how it works etc, look on the halo 4 prototype teleport AA on youtube.

Any other ideas are appriciated!

 

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the problem with that is that people can camp 10x harder. The gameplay would revolve around people go around sticking to walls to teleport through, or through whatever. It would be a game of chasing not killing.

Well, it is not going to be possible to use it well in an open landscape, but in cqb maps where there are enemies everywhere.

Also, if the teleportation AA does become a camping ability, just have so the users shields dissapear when using it.

Problem solved "fly away"

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