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halo 5 best weapon and armor abilities / equiment ideas


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here are my ideas

 

Weapons from other halo games to return are plasma rifle, smg,brute shot,spiker,brute plasma rifle, honor gaurd spear, plasma launcher, flame thrower but in first person

 

unsc

combat rifle - medium range, full auto, 45 round, 3x zoom, the assult rifle is a short to medium range weapon and tha br is a medium to long range weapon, the combat rifle will be the medium between the ar and br, its a little less stronger than the ar but you can zoom in at a less range then the br.

 

covenant

shadow rifle -its the counter part to the combat rifle, fully automatic, 100 charge, 3x zoom, 20 shots to overheat, brings down shields faster than the combat rifle but does less damage to health

 

 

forerunner

linear rifle- counter part to combat and shadow rifle, fully automatic, 50 rounds, 2x zoom, really accurate, when zoomed in, you can see through objects or walls at a 10meter distance

 

 

covenant

mutilator- its the needler combined with the saw, 80 rounds, fast fire rate, 20 needles to explode

 

forerunner

hyper beam- counter part to saw and mutilator, 250 charge, it shoots a beam like the focus rifle but no zoom

 

 

forerunner

pulsar- 5 round explosive, like the brute shot it fires explosive bullets but if you hold the trigger, it can lock on to enemys and vehicles

 

forerunner

spectre- melee weapon, shorter distance than energy sword, press the trigger to swing, hold the trigger to aim then release the trigger to throw the spectre, instant kill if it hits the head, drains shields if it hits the body

 

covenant

leech- 0 charge, absorbs players shield but not health, the charge is based on how much energy it absorbed from players or vehicles, hold the trigger to absorb and then press it again to fire, the damage depends on how much it absorbed

 

unsc

crossbow- 1 round, 8x zoom, insta kill for head shot, 2 shots in the body, arrow can be delayed when fired

 

 

Equiment

 

mine- explosive trap you place on the ground

 

decoy- a hollowgraphic representation of your character, you throw a prejector at the spot you want the decoy, it does not move from that position

 

power drain- if you played halo 3 you know what that is

 

teleportal- you throw one node in one place and then you throw a second node in an other place, it opens a portal for 10 seconds, vehicle can travel throught it

 

rc drone- remote controlled 3-4 feet tall mechine, it can fly or walk, fully automatic but is weak and has limited ammo

 

arumor ability

 

hacker- 343 didnt include it in halo 4 but maybe they can include in halo 5, it turns off your arumor abilities

 

glider- if you jumpoff of something high, you can glide down like a parashute

 

pusher- it can deflect grenades, rockets, and vehicles, if an enemy is close, it will push them back, can only use it once befor it recharges

 

those are my best ideas for right now what are yours

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