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Static Spawning?


Drunken Goalies

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Spawning is a complicated issue. I have not played with Forge in H4 yet so what I can offer may not be relevant to H4 exclusively.

 

Static spawn is the lamens term for an individual spawn location that has a "neutral" default setting. Yes everything is a single spawn, but spawns are broken up into many different catagories.

 

1. Initial Spawn (single or group declared, identified by neutral or team color)

2. Initial Spawn Zone (anything inside this zone, acts as a "team specified" spawn)

3. Initial Respawn (the static spawn so to speak, but only used for respawning. Teams can be specified.)

4. Initial Respawn Zone (anything inside this acts as a respawn point)

5. Overspawn (specified spawns that the enemy team or player cannot use when flag or bomb is away from home)

6. Dynamic Overspawn (same as above but included to prevent players from spawning next to enemy players) *doesnt work*...lol

 

Additionally, there should be a trait to change in the gameplay setup that allows you to specify "change teams" at round end, or something like that. From what I know, that has always been included but a seldom used feature.

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