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  1. For all the true fan of Halo. People that agree with my thesis, rally behind me so we may once again claim Halo for our own! My gamertag is DrThaddeus, friend request me. Reply to this topic! Lets make a change! What is skill? What make a player skilled at what they do? What is the total number of hours played that creates a skilled player? Skilled enough even that they themselves may call themselves skilled? I do not have the answer to that but I do know what makes a good Halo player. A Halo player spends hours upon hours of their day playing the game. Not so much for the fun or the victory but in the hopes that they too will become skilled at the game. A good Halo player learns things about the game that go far beyond the realm of regular knowledge of Halo players: the spawn time, the weapons on a map, player spawns. A good Halo player knows their strengths but even more so their weaknesses. And tried their best to compensate for those weaknesses. Halo doesn't just stay a game to these players it becomes a way of life for the gamer. You literally breathe the game play in. You worship the developer and thank them for their hard work and they in turn provide you with what you wish. It is as if they are the Gods and we praise them and for our dutiful praise we are rewarded with what we most desire in the game. Halo 4 as destroyed the system of the skilled player. Halo 4 has destroyed the praise of the gamers. When Bungie was in control of Halo did you hear many people curse the name of Bungie for what they had put in the game? No. We the gamers may have not always agreed with it but we coped with it until Bungie in kindness and understander of their gamer follows changed the situation. The situations that caused some (very few) players to curse their (Bungie's) name. Skill is something that is created by the player. He learns techniques that help him in battle and this becomes their skill. Every player is not skilled in the same thing. 343 took away the need for skill when you let weapons such as the AR, Carbine, and Suppressor run free. The fact the people openly praise the use of weapons that require no skill is sad. Truely sad. You barely have to aim, keep count of bullets, strife, or pace yourself to receive a kill. This is sad in the fact that you have allowed your new players to be on the same level as players that have earned their place in the top ranks of Halo by using skill. All of the above mentioned qualities are part of skill. But not only do you go so far as to change the weapons, add ordinance drops, un-needed vehicles to maps, you won't listen to the players. You won't listen to the players that want a classic Halo: Reach like play listen. No ordinance drop, Promethian vision, and regular weapon spans on a map. You change things as how you want them but refuse to listen to your players and you are okay with that...I think it is sad. I have seen the best clans and squad crumble under the weight of playing Halo 4. You have reduced some clans as to only playing custom games because their members are tired of the unneccasary variables in Matchmaking. My thesis is the following: Let the reign of skilled players return. Give up our own Reach like playlists. Give us back the ablility to use skill and fight for an honorable victory and not a victory won in cheap tricks. Give up back Halo. The skilled players: players that priase the DMR, players that use stealth to get the upper hand, players that take the time to memorize span times. Give it back to the true Halo players for we are your future. If it is not given back you will have just created another Call of Duty and the players that once praise Halo will no more. Dr. Thaddeus Roth Ph. VD "Victory through Domination, Domination through Victory."
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