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Found 3 results

  1. Gamertag: HAL0 M4N Map: Pestilence [1]: Mineral Lake Gametype: Pestilence Description: This map is a journey/progression map. There are 3 areas: Elevator Platform, Supply Depot Building, and The Boat. After 1 minute, the next area is unlocked by having ramps spawn so the Survivors can get to the next area (Survivors cannot jump, so they can't get over the blocked paths until the intended time). At the beginning, Survivors spawn on the Elevator Platform. After the first minute, Supply Depot Building is unlocked, and The Boat is unlocked after the second minute. Flood's spawn is across the Elevator Platform on a rock ledge. There are man cannons that the Flood can take to get onto the Elevator Platform. Or the Flood can take teleporters. These teleporters spawn after a certain amount of time so the Flood can get to the Survivors quicker; These teleporters cannot be blocked by Survivors. This map is highly recommended for a certain gametype, mainly so the Survivors can't get into the next area until they're permitted to do so. This is done by making the Survivors' Jump Height Unchanged in the gametype, and then having the map's Trait Zone (which covers the entire map) make it where the Survivors' have 0% jump height, and also having ramps spawn after a certain amount of time in the map so the Survivors can progress. As for the gametype, there are 3 Initial Flood (There are no Alpha Flood). Survivors spawn with AR and Shotgun (90% Damage), and get Personal Ordnance Drops of: AR always on the right, and in the middle is either Speed Boost with a weight of 8, Overshield with a weight of 4, or Damage Boost with a weight of 1. Flood get shields (50% Damage Resistance), Promethean Vision, and 40 meter Motion Sensor. There are 3 rounds, and each round lasts 4 minutes. Survivors cannot jump and run at 90% while Flood run at 120%. Flood can kill a Survivor in one hit (if the Survivor has Overshield, they can survive two hits). The map and gametype are both intended for a Matchmaking environment. Recommended Player Count: 10 - 12 Screenshots: Avoid The Pestilence! Overview
  2. Name of Map: escape[3] quarantine Canvas Map: forge world Link to MAP: http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30808934 Link to Gametype: http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30808937 Recommended Player Count: 5 Gamertag: P5YC0PATH sequal to escape[2] last stop... after exiting the subway you find yourself on the outskirts of the city. unfortnetly they have all been infected also. before you got to the surface a quarintine took place and military forces were giving orders to fire on all moving targets. you are also a target. watch for zombie AND soldiers, they both are after you. if you can get to the outside of town you have a chance to escape on a boat that is left behind.
  3. Gamertag: P5YC0PATH Map: escape[2] last stop Gametype: CDC discription: after escapeing the CDC your train crashed and the rest of the tunnel is caved. you need to find another exit and fast. just head up. get to ground zero. the map is a progression styled map and you can take two hits while human. get map here:http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30808891 get gametype here:http://halo.xbox.com/en-us/haloreach/P5YC0PATH/fileshare#!/?section=GameType&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0 check out the video!(video runs at better/normal quality and speed when on youtube) http://www.youtube.com/watch?v=AJ6-gFT3PZI&feature=plcp
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