Jump to content

Search the Community

Showing results for tags 'faq'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Halo Forum
    • Halo Infinite
    • Halo 5: Guardians
    • Halo: The Master Chief Collection
    • Halo 4
    • Halo 3 + ODST
    • Halo Reach
    • Halo 2 + Anniversary
    • Halo CE + Anniversary
    • Halo Wars
    • Halo: Mobile Games
  • The Halo Universe
    • Halo Lore
    • Forge Discussion
    • Game Invitations
    • Clan Recruiting / Advertising
  • 343iCommunity
    • Announcements
    • Introductions
    • General Discussion
    • Member Created Work
  • Archive

Categories

  • The Original Series
  • Gray Team series
  • The Forerunner Saga
  • Kilo-Five Trilogy
  • Alpha-Nine series
  • The Ferrets series
  • Rion Forge & Ace Of Spades series
  • A Master Chief Story
  • Battle Born: A Halo Young Adult Novel Series
  • A Halo Infinite Story
  • Individual novels
  • Individual novellas
  • Anthologies

Bookshelves

There are no results to display.

Categories

  • Halo (TV Series)
  • Halo 4: Forward Unto Dawn
  • Halo: The Fall of Reach
  • Halo: Nightfall
  • Halo Legends
  • Halo: Landfall

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gamertag


Discord


Twitter


YouTube


Location


Interests

Found 1 result

  1. So I noticed (between lots of gameplay videos) that people were still confused about some stuff in H5g. Here is my attempt at making a FAQ for it Q: Why does the armor look bad? A: They are currently not fully textured, if the overall style irks you then provide feedback to 343i and perhaps they'll change it. Q: What is the maximum resolution/frame rate of the game? A: The beta will run at 720p-60FPS (Why? Because it's a beta). The full game will run at 1080p-60FPS. Q: Why can't we fully customize armor? A: Because it's a beta. Reach's beta didn't have full customization either. Q: Why am I experiencing such-and-such matchmaking issues? A: Again it's only a beta version of the game's matchmaking. Q: Why is (insert weapon here) so overpowered? A: They tuned the weapons the best that they could in the short time they had before releasing the beta. If a weapon truly is OP then let them know of this and they'll more than likely fix it in the full game. Q: Are there armor abilities? A: No, armor abilities are reusable equipment items that you pick up or spawn with one at a time. Halo 5 has new Spartan abilities which every player can use at any time. (Halo 2 did a similar thing when it implemented duel wielding and vehicle boarding.) Q: Are there assassinations? A: Yep! Q: Are there killcams? A: Yes. Hopefully it isn't as broken as it was in Halo 4 at times but if it is, let them know. Q: Is there a spectator mode? A: Yes, and it cannot be used for cheating as it will be delayed by about 30s. Q: Are there loadouts/ordinance? A: No, the whole game is based on equal starts and power weapon control. Q: Is that ADS? A: Yes and no. The animation itself is your Spartan aiming down his/her sights, BUT there is no penalty to hip fire, you are still descoped when shot, and your movement while scoping isn't hindered. In other words, it's just a fancy scope animation which is why 343i refers to it as "Smart Scope" and not ADS. Q: But isn't the answer to the previous question incorrect because automatic weapons become more accurate when scoping? A: Not necessarily. The scope has always increased the precision of a given weapon, the only difference now is that automatic weapons now have a scope (and therefore the same ability). If you feel this is game breaking then once again, feel free to complain about such to 343i. Q: I know I keep asking about Smart Scope, but I need to know: do you have to hold down the left trigger to scope? A: In default controls? Yes. However, there are a few control schemes that scope using the thumb stick like in previous games. Q: What is going on with those awful pinging noises? A: Well originally that noise was meant for every single shot, but 343i reduced it such that (for the full beta) it's now only heard after you make the kill. If it still annoys you then once more, provide that feedback. Q: Can we have the old announcer back? A: It's the SAME person! Jeff Steitzer has been doing the announcer voices since the beginning. The only difference now is his delivery and there are some edits to his voice to sound more announcer-like (to enhance the idea that the multiplayer is a narrated war simulation). Q: Why do the Spartans talk and why do we have that 'bro-ish' ending to the matches? A1: They're both for extra emersion. You are playing as a Spartan IV (that is, a regular person who has normal attitudes; not a Spartan II or III super soldier) who is competing against others in a war games simulation. It makes sense that your Spartan tries to convey information to teammates and that they celebrate their victories after winning. A2: In terms of gameplay, the chatter serves to give callout information to players if they don't have a mic, if you feel that this interferes with your own talking, you can turn it off. Q: Where's BTB? A: As of now, the beta appears to be focusing only on the Arena mp. This doesn't mean that BTB is going to disappear. 343i just wants to show that arena is their main focus (and BTB will more than likely follow up at least in the full game). Q: Where are my elites? D': A: As you can see, they are obviously not in the beta. They MAY (not confirmed) not be in the full game for the same reason why they weren't in Halo 4. If this bothers you (WHICH I THINK IT SHOULD) prove to 343i that you want them back by asking them for it a lot. Q: Do you like the FAQ and was it helpful? A: (Insert answer below)
×
×
  • Create New...