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  1. Here are some changes and things I would love to see done in Halo 4: - SOPs made as a real campaign, and not just firefight, but as a weekly campaign you go through as if you were playing a game and not just the same kill all enemies. The cinematics are cool but they leave space to much more stuff that can be done with the mode than just simple kill all. When I first heard of this I thought it would be something like walking dead video game seasons, episodes concept but on Halo 4. If you managed to do something like that here you'd be making even more bucks trust me!!! - Add a Team Rockets and a CTF rockets mode. These were extremely popular on Halo 1 PC and I reckon they would be very much so n Halo 4. After all not all modes have to be seriously competitive. - don't rotate game types that are played the most. Team snipers should have stayed while the least played ones should have rotated! - Make filler games like ODST, maybe talking about The Arbiter, and what happened in the 4 yrs that the chief went cryobean. - Make a spartan gone bad in the SOPs season, but for the season look at my first point. Make it more like a movie tv show!!! - Check and fix connectivity latency issues by your current system, p2p causes tons of issues to many players including dcs, game pauses, latency, rubber-banding and much more. - Fix the ordonance drops! Sometime they disappear into nothing, other time they spawn in a very different place from where you called them in. - Fix the disappearance time of some weapons on maps, both campaign, SOPs and matchmaking. Some weapons disappear too fast from ground after you died! Especially in single player where stuff just goes puff unlike Halo 2 where you had weapons stay on the map for a very very long time after they were dropped. - Give more weapon Camos unlock able through levelling up, and achievements. The current ones are very little, and quite frankly ugly. Either that or make us customise them on our own. More ideas will be added as more come up, through edit!
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