Search the Community
Showing results for tags 'Last Stand'.
Found 3 results
https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Shadowslayer%20EX#ugc_halo-5-guardians_xbox-one_mapvariant_Shadowslayer%20EX_041e3871-c0f1-4650-8482-4bd48016925b LS: Hillside Resort is a Last Stand map designed to support up to 12 to 14 players. The Infected and the Survivors spawn on opposite sides of the map giving both parties the opportunity to devise their strategies. Weapons consist of: 2x Suppressed SMG, 2x Shotgun, CE Magnum, Suppressor, Voids Tear, Detached Chaingun.
Map: Last Stand: City Heights Gametype: Last Stand Creator: Shadow KryPTiiC Player Count: 10-12 Waypoint link: https://www.halowaypoint.com/en-us/players/shadow%20kryptiic/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=d56da219-6608-443b-87d3-02db48ffb67d Hello Everyone, I am Shadow KryPTiiC I would like to present my map Last Stand: City Heights, or just City Heights for short. This map takes place in a vacant structure that has not been used since long before the start of the zombie outbreak. A band of humans have been living in the building since the ground of the city is too dangerous. Little do the survivors know that the zombies have discovered their location and are grouping up to attack. Can you survive the Zombie onslaught? The map itself takes place in a three story building that the humans cannot leave since the gametype Last Stand disables the ability to jump. There are two zombie entrances per floor but once the zombies take over a floor, the staircase from this floor counts as another access point for the flood to attack the humans. Aside from the 3 floors, there is also a roof for the humans to hold out on. Thats about it, enjoy the rest of the thread (: Here is a side view of the building itself (the playspace for the humans) Here is another view of the structure from a different viewpoint. Here is a picture of the second floor (though each floor looks fairly the same since it is a vacant structure) Here is one of the entrances for the zombies on the second floor. This is a walkway to connect to a neighboring building. Here is a view of the third floor. Here is a picture of the roof. A favorite spot for humans, though it can be easily overrun. This is the man cannon that hurls the zombies at the roof. Here is the OTHER man cannon that hurls zombies to the third floor. The flood spawn in almost all the structures that surround the main building. Here is yet another view of the building, and here i would like to point out the railings which provide the zombies with an easy ramp up to the first floor. Here is my favorite part of the map, the window washer! Though people like to point out it doesnt actually wash a window (: Anyways, that just about raps up this map, I hope you all enjoyed (:
Collapse: No Hope By: TANNERTRON2000 Map: Collapse: No Hope Gametype: Last Stand Players: 4-16 Initial/Random Ordanance: None Weapons on Map: None Storyline: Your patrol is looking for rescources and survivors in the heart of the city. A structural failure causes a building to collapse and trap your patrol. You take shelter in an office building and radio for backup to assist you, but command will not send anyone. All you can do is hold off the infected, because because there is no hope for your survival. Map Description: Collapse: No Hope, is a medium-sized flood map that uses the gametype "Last Stand" by PA1NTS. It is a city-themed holdout map where the humans cannot leave certain areas, but the zombies can freeroam. The holdout for the humans consists of the two story office building, and two outdoor holdout areas. There is no ordanance or weapons on the map, only personal ordanance. City Street Scenery Human Spawn Hallway First Floor Office Main Staircase Second Floor Cafeteria Courtyard Holdout Position Skyway over Street Alley Access Stairs Alley Holdout Position Please leave any feedback on what should be changed to make this map better. I want this map to be problem free! If I forgot to give any information, please tell me so that I can add it.