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Found 2 results

  1. Source: Examiner With the next-generation of Xbox comes the chance that gamers will start to see less and less titles than they currently are, but some people still see the next-generation as a chance for smaller developers to get their games out to the masses. According to a report from GamesIndustry today, Double Fine's Tim Schafer did acknowledge that the next-generation of consoles could provide some challenges to smaller studios. "Our fear was that next generation was going to be only big AAA games. It was only going to be a place for 'Call of Duty' and 'Halo.' "But we've talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. Schafer went on to say if next-generation systems can open up something like what Steam currently offers, then it could something independent developers can work with. "We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam... if they opened things up more it would be a more friendly place from our perspective. "We've talked to them about this stuff, and you know, they hear us. "They're big companies and they can't make changes overnight, but I think they're taking all of that stuff into consideration. We'll have to see what happens," Schafer said. Independent developers are crucial to the gaming industry as they can come up with some of the best and most original content. Xbox 720 needs to find a way to accommodate independent developers because if not, they will simply stay on Steam. It isn't like they have nowhere to go. Microsoft needs to work to acquire that sector of the industry because most gamers will be a bit disappointed if consoles get reduced to receiving only 15 or 20 titles a year, as a result of smaller and indie developers staying with Steam. Even with all of the features and upgrades the system is suppose to have, it will mean nothing if the only titles that hit the system are the same franchises that we see each year. Personally, "Assassin's Creed" is great, but "Journey" was amazing, and those types of games refresh a gamer's mind for what a game should be. With those experiences lost, things could get a bit boring. Gaming has so much more to offer and with the exception of PC gaming, people should be able to access and play all of it on one system. Wasn't that the original idea behind gaming consoles? Developers providing one place where people can experience all types of games? It has yet to be seen what Microsoft will do with Durango, but they must find a way to incorporate indie gaming, since it is such a significant portion of the industry. Would you as a gamer be fine with just 15-20 AAA titles per year on your next-generation console, with no other option? It's hard to imagine core gamers would have any interest in this happening.
  2. Source: Examiner With the next-generation of Xbox comes the chance that gamers will start to see less and less titles than they currently are, but some people still see the next-generation as a chance for smaller developers to get their games out to the masses. According to a report from GamesIndustry today, Double Fine's Tim Schafer did acknowledge that the next-generation of consoles could provide some challenges to smaller studios. "Our fear was that next generation was going to be only big AAA games. It was only going to be a place for 'Call of Duty' and 'Halo.' "But we've talked to [the console manufacturers], and told people what things would be hard for teams our size with regards to consoles," Schafer said. Schafer went on to say if next-generation systems can open up something like what Steam currently offers, then it could something independent developers can work with. "We'd still like to be active in that space, we care about consoles, but unless they open things up a lot more like what we have on Steam... if they opened things up more it would be a more friendly place from our perspective. "We've talked to them about this stuff, and you know, they hear us. "They're big companies and they can't make changes overnight, but I think they're taking all of that stuff into consideration. We'll have to see what happens," Schafer said. Independent developers are crucial to the gaming industry as they can come up with some of the best and most original content. Xbox 720 needs to find a way to accommodate independent developers because if not, they will simply stay on Steam. It isn't like they have nowhere to go. Microsoft needs to work to acquire that sector of the industry because most gamers will be a bit disappointed if consoles get reduced to receiving only 15 or 20 titles a year, as a result of smaller and indie developers staying with Steam. Even with all of the features and upgrades the system is suppose to have, it will mean nothing if the only titles that hit the system are the same franchises that we see each year. Personally, "Assassin's Creed" is great, but "Journey" was amazing, and those types of games refresh a gamer's mind for what a game should be. With those experiences lost, things could get a bit boring. Gaming has so much more to offer and with the exception of PC gaming, people should be able to access and play all of it on one system. Wasn't that the original idea behind gaming consoles? Developers providing one place where people can experience all types of games? It has yet to be seen what Microsoft will do with Durango, but they must find a way to incorporate indie gaming, since it is such a significant portion of the industry. Would you as a gamer be fine with just 15-20 AAA titles per year on your next-generation console, with no other option? It's hard to imagine core gamers would have any interest in this happening. View full article
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