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  1. I would like for an option to choose whether or not we would like for both engines to run at the same time and use the extra processing power to improve the graphics because i'm not really wowed by the looks of it. Also are there DX11 features in there like tessellation etc...? The option to reduce the FPS to 40 for even more graphical fidelity. Also, does Halo 3 at least have the original uncompressed textures? Especially since it isn't running two engines at a time i think you guys shouldve done alot more than 1080p 60FPS for Halo 3. DX11 features and the uncompressed textures should have been used. I know its not Halo 3's anniversary but i doubt you guys will be doing one after this What do you guys think?
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