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Community Forge Project – Idea Discussion Here we can discuss generic map ideas for possible projects. This is meant to be a “Brain dump,” where we get some ideas onto the table and merge, refine, and discuss those ideas. Basic layouts or sketches on this page are fine, but detailed plans are asked to be postponed until the community wants to pursue further development for the map. Once an idea or set of ideas becomes popular, and the community decides to pursue designing and forging of the map, a new thread will be formed specifically for the map. There the ideas of the map will be posted and members can begin to true design and then forge the map. Please, no bashing of other’s ideas. Try to suggest refinements, offer positive criticism, and help the project generate good ideas. You may find many people agree to a set of ideas you do not like all that much. Do not be discouraged. Hopefully, many projects can be carried out simultaneously, and you can find out you would enjoy to partake in. Basic Suggestions for Generating Ideas: Consider player count, teams, and focus gametypes Consider how you want it to play (ie relaxed, social, or competitive) Structures, map flow, tac- jumps, size of map Map theme (ie Covenant shipyard, Human construction site, Forerunner, etc) Other ideas…. Links to How to Forge a Gametype/Feature: These are meant to help generate some ideas/ get concepts of gametypes or features. KOTH, Oddball, CTF: http://www.343industries.org/forum/topic/25343-objective-forge-tutorial/ Dominion: http://www.343industries.org/forum/topic/25342-dominion-forge-tutorial/ Extraction: http://www.343industries.org/forum/topic/25349-extraction-forge-tutorial/ Flood: http://www.343industries.org/forum/topic/25346-flood-forge-tutorial/ Grifball, possibly assault: http://www.343industries.org/forum/topic/25347-grifball-forge-tutorial/ Links to Maps in progress: "Space Station" http://www.343industries.org/forum/topic/28872-cfp-space-station-discussion/ More Coming soon
Space Station: Name Pending Overview: Semi-Competitive 4v4, 6v6 Theme: Space Station, with a ship being built or destroyed attached. Focal Features: Zero gravity area similar to Condemned or Anchor 9 between parts of the ship and the station. Gametypes: Dominion, (with size, most likely also CTF, Extraction, possibly an assault variant) Alright, let's get cracking. Feel free to post some generic layouts that you are thinking of. Here is a link to Google Sketchup (download the free, no limits on use or time one http://www.sketchup.com/download/) which we can use once the layout is agreed upon. Here Is my inital thoughts:
The 343Industries Community Forum Forge Project Have you ever gotten into a game of matchmaking or a custom game and go, “I would have done this map/gametype differently?” Have you ever wished for more maps in any of the Halo games? Have you tried making maps that just don’t quite work? Have you made a map but have never been able to test it? Have you ever looked for some tips on how to forge a gametype, a certain size map, or just learn to forge in general? If you answered “Yes” to any of these questions, do not dismay; you have come to the right place. I am pleased to introduce the Community Forge Project (CFP), an ongoing project dedicated to making maps, by and for the community. Over the next couple of months, many members will have time off from school and other commitments and will want to play in many playdates and show-off their maps. This is the perfect time to build a large playlist of community made maps, which can be used in playdates regularly. With the forums as a base point for collaboration, the community can design multiple maps for various gametypes and share ideas on the general map themes, flow, and expected play styles it will adhere to. For instance: The community can get together and share ideas for a competitive map. These ideas include general themes, location, and the focused gametypes. Using programs such as Google Sketch-Up, the forum can create the generic layout of the map. After collaboration of the generic design of the map, and discussion of possible problems and ways to deal with them, members can get together to forge the map. After the base of the map is constructed and tweaked to fit, testing by the community will commence. And, as I like to say, “test the problems out of it.” The point of the tests is to pinpoint problems and correct them. After a map is deemed complete, it will be officially added into the CFP Mappack. By the end of this summer, there should be a considerable amount of maps in almost every category of gametypes, and the maps can be showcased in playdates or released at playdates throughout the summer. With many design programs being free and easy info sharing, it would be easy for members could partake in various projects at once. This is a fairly new addition to any Halo forum, and aims to attract and find many aspiring forgers. In addition, Forge mentoring would be very easy, and like any project using multiple forgers, maps are shared and people learn their forging strengths, weaknesses, and get decent tips. I hope you will consider joining the community’s forge project over the next couple of months. The Community Forge Project will begin towards the end of May, allowing for members to finish strong on finals and prepare some ideas. I will be happy to answer any questions here. Official CFP gamertag: CFP343i Links to the Official Community Forge Project threads and projects underway: "Space Station" http://www.343industries.org/forum/topic/28872-cfp-space-station-discussion/ Idea Discussion: http://www.343industries.org/forum/topic/28761-community-forge-project-idea-discussion/