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BLUE ICE 6

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    blue ice 6

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  1. Not sure where to put these but figured why not add to this list. Here are a few of my own suggestions to add. 1. I would like if in scripting objects could spawn on score greater than. the objects could be team specific. so as each team scored points objects could spawn in and either help there team or (ala Mario Carte) help the losing team. New routes around the map could spawn influencing movement across map. mini games would explode over this feature. 2. Define whether objects hard or soft spawn. if soft spawn it will spawn safely after players aren't occupying its space. Hard spawn would force it to spawn immediately at said point and if a player is occupying its space they die. killed by those pesky guardians. 3. The idea of object grouping. I would like to see at least four groups you could assign objects to and then be able to move, rotate, copy, and save group to fileshare. 4. Better rotate options. when selecting an object or group rotate based off where selected. maybe in advanced menu have it selectable to rotate off selecting point or off center of mass or even rotate around player. 5. A simple placeable magnet. A single spot in which other objects would snap to while using no part of object count as once saved the magnet could be removed as there is no physical object and nothing to render. 6. I forgot to mention with number one but the ability to despawn objects based off score as well. All of these I believe to quite in the realm of possibility. yet this is still only a wish list
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